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Searched refs:GAME_PAUSED_NORMAL (Results 1 – 4 of 4) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/
H A DGame.h121 GAME_PAUSED_NORMAL = 1 << 0, enumerator
H A DGame.cpp300 gGamePaused ^= GAME_PAUSED_NORMAL; in pause_toggle()
302 if (gGamePaused & GAME_PAUSED_NORMAL) in pause_toggle()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/drawing/engines/
H A DHardwareDisplayDrawingEngine.cpp395 _pausedBeforeOverlay = gGamePaused & GAME_PAUSED_NORMAL; in OverlayPostRenderCheck()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DTopToolbar.cpp831 if (gGamePaused & GAME_PAUSED_NORMAL) in window_top_toolbar_invalidate()