Searched refs:GA_ONLY_BUMPABLE (Results 1 – 4 of 4) sorted by relevance
320 …dActor != caller && (flags & PF_ACTORS_ARE_BLOCKING || !childActor->ValidTarget(GA_ONLY_BUMPABLE)); in FindPath()
167 #define GA_ONLY_BUMPABLE 32768 macro
2222 if (actor && actor->ValidTarget(GA_CAN_BUMP) && actorInTheWay->ValidTarget(GA_ONLY_BUMPABLE)) { in DoStep()
6223 if (ga_flags & GA_ONLY_BUMPABLE) { in ValidTarget()