Searched refs:GBNV_curr (Results 1 – 1 of 1) sorted by relevance
148 static INT GBNV_curr; /* curr pos */ variable1475 GBNV_curr = 0; in PrepareGetBoundaryNeighbourVectors()1521 GBNV_curr = 0; in ResetGetBoundaryNeighbourVectors()1561 for (vec=GBNV_list[GBNV_curr]; GBNV_curr<3*GBNV_n; GBNV_curr+=3, vec=GBNV_list[GBNV_curr]) in GetBoundaryNeighbourVectors()1564 if (GBNV_curr>=3*GBNV_n) in GetBoundaryNeighbourVectors()1573 PrintVectorTriple(GBNV_curr); in GetBoundaryNeighbourVectors()1577 VecList[(*cnt)++] = GBNV_list[GBNV_curr]; in GetBoundaryNeighbourVectors()1578 VecList[(*cnt)++] = GBNV_list[GBNV_curr+1]; in GetBoundaryNeighbourVectors()1579 VecList[(*cnt)++] = GBNV_list[GBNV_curr+2]; in GetBoundaryNeighbourVectors()1582 GBNV_curr += 3; in GetBoundaryNeighbourVectors()