Searched refs:GBT_NODE_TOKEN_BOX (Results 1 – 3 of 3) sorted by relevance
214 else if (s == "box") m_chanceToken = GBT_NODE_TOKEN_BOX; in SetLayoutXML()224 else if (s == "box") m_playerToken = GBT_NODE_TOKEN_BOX; in SetLayoutXML()234 else if (s == "box") m_terminalToken = GBT_NODE_TOKEN_BOX; in SetLayoutXML()
30 const int GBT_NODE_TOKEN_BOX = 1; variable
85 else if (m_token == GBT_NODE_TOKEN_BOX) { in Draw()