/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/ |
H A D | gadgets.h | 78 #define GDI_ALT_DESIGN_PRESSED 20 macro
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H A D | gadgets.c | 390 case GDI_ALT_DESIGN_PRESSED: in HandleGadgetTags()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/ |
H A D | gadgets.h | 88 #define GDI_ALT_DESIGN_PRESSED 23 macro
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H A D | gadgets.c | 908 case GDI_ALT_DESIGN_PRESSED: in HandleGadgetTags()
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/ |
H A D | gadgets.h | 88 #define GDI_ALT_DESIGN_PRESSED 23 macro
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H A D | gadgets.c | 908 case GDI_ALT_DESIGN_PRESSED: in HandleGadgetTags()
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/ |
H A D | gadgets.h | 88 #define GDI_ALT_DESIGN_PRESSED 23 macro
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H A D | gadgets.c | 908 case GDI_ALT_DESIGN_PRESSED: in HandleGadgetTags()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/ |
H A D | gadgets.h | 88 #define GDI_ALT_DESIGN_PRESSED 23 macro
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H A D | gadgets.c | 908 case GDI_ALT_DESIGN_PRESSED: in HandleGadgetTags()
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/dports/games/mirrormagic/mirrormagic-2.0.2/src/ |
H A D | editor.c | 869 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, in CreateControlButtons() 1329 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y, in CreateCheckbuttonGadgets()
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H A D | game.c | 3960 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, in CreateGameButtons()
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/ |
H A D | editor.c | 5351 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, in CreateControlButtons() 6169 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y, in CreateCheckbuttonGadgets() 6231 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y, in CreateRadiobuttonGadgets()
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H A D | game.c | 16853 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, in CreateGameButtons()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/ |
H A D | editor.c | 5351 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, in CreateControlButtons() 6169 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y, in CreateCheckbuttonGadgets() 6231 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y, in CreateRadiobuttonGadgets()
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H A D | game.c | 16853 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, in CreateGameButtons()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/ |
H A D | editor.c | 5356 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, in CreateControlButtons() 6174 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y, in CreateCheckbuttonGadgets() 6236 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y, in CreateRadiobuttonGadgets()
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H A D | game.c | 16649 GDI_ALT_DESIGN_PRESSED, gfx->bitmap, gd_xap, gd_yap, in CreateGameButtons()
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/ |
H A D | editor.c | 5356 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, in CreateControlButtons() 6174 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y, in CreateCheckbuttonGadgets() 6236 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y, in CreateRadiobuttonGadgets()
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H A D | game.c | 16649 GDI_ALT_DESIGN_PRESSED, gfx->bitmap, gd_xap, gd_yap, in CreateGameButtons()
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