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Searched refs:GEO_IsPositionSelected (Results 1 – 1 of 1) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/
H A Dcp_geoscape.cpp88 static bool GEO_IsPositionSelected(const uiNode_t* node, const vec2_t pos, int x, int y);
303 if (tempMission->pos && GEO_IsPositionSelected(node, tempMission->pos, x, y)) in GEO_Click()
309 …if (AIR_IsAircraftOnGeoscape(aircraft) && aircraft->fuel > 0 && GEO_IsPositionSelected(node, aircr… in GEO_Click()
316 if (GEO_IsPositionSelected(node, base->pos, x, y)) in GEO_Click()
324 if (GEO_IsPositionSelected(node, installation->pos, x, y)) in GEO_Click()
331 if (AIR_IsAircraftOnGeoscape(ufo) && GEO_IsPositionSelected(node, ufo->pos, x, y)) in GEO_Click()
481 static bool GEO_IsPositionSelected (const uiNode_t* node, const vec2_t pos, int x, int y) in GEO_IsPositionSelected() function