Searched refs:GERBER_DCODE_LAYER (Results 1 – 5 of 5) sorted by relevance
90 rSettings->SetLayerIsHighContrast( GERBER_DCODE_LAYER( aLayer ) ); in SetHighContrastLayer()192 m_view->SetLayerOrder( GERBER_DCODE_LAYER( GERBER_DRAW_LAYER( i ) ), in SetTopLayer()200 m_view->SetTopLayer( GERBER_DCODE_LAYER( aLayer ) ); in SetTopLayer()
447 int dcode_layer = GERBER_DCODE_LAYER( layer ); in SetElementVisibility()529 view_remapping[ GERBER_DCODE_LAYER( GERBER_DRAW_LAYER( it.first) ) ] = in SortLayersByX2Attributes()530 GERBER_DCODE_LAYER( GERBER_DRAW_LAYER( it.second ) ); in SortLayersByX2Attributes()748 GetCanvas()->GetView()->SetLayerVisible( GERBER_DCODE_LAYER( layer ), in SetVisibleLayers()
967 aLayers[1] = GERBER_DCODE_LAYER( aLayers[0] ); in ViewGetLayers()
300 #define GERBER_DCODE_LAYER( x ) ( GERBER_DRAWLAYERS_COUNT + x ) macro
401 #define GERBER_DCODE_LAYER( x ) ( GERBER_DRAWLAYERS_COUNT + x ) macro