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Searched refs:GE_LIGHTCOMP_ONLYPOWDIFFUSE (Results 1 – 9 of 9) sorted by relevance

/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/
H A Dge_constants.h404 GE_LIGHTCOMP_ONLYPOWDIFFUSE = 2, enumerator
H A DGPUState.h330 …edDiffuseLight(int chan) const { return getLightComputation(chan) == GE_LIGHTCOMP_ONLYPOWDIFFUSE; } in isUsingPoweredDiffuseLight()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/
H A Dge_constants.h404 GE_LIGHTCOMP_ONLYPOWDIFFUSE = 2, enumerator
H A DGPUState.h330 …edDiffuseLight(int chan) const { return getLightComputation(chan) == GE_LIGHTCOMP_ONLYPOWDIFFUSE; } in isUsingPoweredDiffuseLight()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/
H A Dge_constants.h404 GE_LIGHTCOMP_ONLYPOWDIFFUSE = 2, enumerator
H A DGPUState.h330 …edDiffuseLight(int chan) const { return getLightComputation(chan) == GE_LIGHTCOMP_ONLYPOWDIFFUSE; } in isUsingPoweredDiffuseLight()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/
H A DVertexShaderGenerator.cpp937 bool poweredDiffuse = comp == GE_LIGHTCOMP_ONLYPOWDIFFUSE; in GenerateVertexShader()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/
H A DVertexShaderGenerator.cpp937 bool poweredDiffuse = comp == GE_LIGHTCOMP_ONLYPOWDIFFUSE; in GenerateVertexShader()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/
H A DVertexShaderGenerator.cpp937 bool poweredDiffuse = comp == GE_LIGHTCOMP_ONLYPOWDIFFUSE; in GenerateVertexShader()