Home
last modified time | relevance | path

Searched refs:GF_TURN_EVIL (Results 1 – 17 of 17) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines-spells.h78 #define GF_TURN_EVIL 65 macro
H A Ddefines.h4211 #define GF_TURN_EVIL 65 macro
/dports/games/zangband/zangband/lib/pref/
H A Dspell-xx.prf57 Z:GF_TURN_EVIL:WWw
/dports/games/zangband/zangband/src/
H A Dl-spell.pkg60 #define GF_TURN_EVIL 65
H A Dzbmagic2.c853 case GF_TURN_EVIL: in borg_launch_damage_one()
1926 else if (prefix(act, "turn evil")) gf = GF_TURN_EVIL; in borg_damage_artifact_monster()
H A Ddefines.h2745 #define GF_TURN_EVIL 65 macro
H A Dspells1.c2487 case GF_TURN_EVIL: in project_m()
H A Dspells2.c4003 return (project_hack(GF_TURN_EVIL, dam)); in turn_evil()
H A Dfiles.c154 {"GF_TURN_EVIL", GF_TURN_EVIL},
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dmdefines.h1934 #define GF_TURN_EVIL 65 macro
H A Dspells1.c3106 case GF_TURN_EVIL: in project_m()
/dports/games/mangband/mangband-1.5.3/lib/pref/
H A Dfont-xxx.prf743 # GF_TURN_EVIL (0x249 - 0x251)
H A Dgraf-dvg.prf4176 # GF_TURN_EVIL (0x249 - 0x251)
H A Dgraf-xxx.prf764 # GF_TURN_EVIL (0x249 - 0x251)
H A Dgraf-new.prf738 # GF_TURN_EVIL (0x249 - 0x251)
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dspells1.c7045 case GF_TURN_EVIL:
10477 case GF_TURN_EVIL:
12513 case GF_TURN_EVIL:
H A Dmelee2.c4172 case GF_TURN_EVIL: