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Searched refs:GIM_TRIANGLE (Results 1 – 25 of 39) sorted by relevance

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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/Gimpact/
H A Dgim_tri_collision.h125 class GIM_TRIANGLE
131 GIM_TRIANGLE():m_margin(0.1f) in GIM_TRIANGLE() function
197 const GIM_TRIANGLE & other,
207 const GIM_TRIANGLE & other, in collide_triangle()
H A Dgim_box_set.h99 virtual void get_primitive_triangle(GUINT prim_index,GIM_TRIANGLE & triangle) = 0;
439 SIMD_FORCE_INLINE void getNodeTriangle(GUINT nodeindex,GIM_TRIANGLE & triangle) const in getNodeTriangle()
481 GIM_TRIANGLE m_tri0;
483 GIM_TRIANGLE m_tri1;
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/Gimpact/
H A Dgim_tri_collision.h125 class GIM_TRIANGLE
131 GIM_TRIANGLE():m_margin(0.1f) in GIM_TRIANGLE() function
197 const GIM_TRIANGLE & other,
207 const GIM_TRIANGLE & other, in collide_triangle()
H A Dgim_box_set.h99 virtual void get_primitive_triangle(GUINT prim_index,GIM_TRIANGLE & triangle) = 0;
439 SIMD_FORCE_INLINE void getNodeTriangle(GUINT nodeindex,GIM_TRIANGLE & triangle) const in getNodeTriangle()
481 GIM_TRIANGLE m_tri0;
483 GIM_TRIANGLE m_tri1;
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/Gimpact/
H A Dgim_tri_collision.h125 class GIM_TRIANGLE
131 GIM_TRIANGLE():m_margin(0.1f) in GIM_TRIANGLE() function
197 const GIM_TRIANGLE & other,
207 const GIM_TRIANGLE & other, in collide_triangle()
H A Dgim_box_set.h99 virtual void get_primitive_triangle(GUINT prim_index,GIM_TRIANGLE & triangle) = 0;
439 SIMD_FORCE_INLINE void getNodeTriangle(GUINT nodeindex,GIM_TRIANGLE & triangle) const in getNodeTriangle()
481 GIM_TRIANGLE m_tri0;
483 GIM_TRIANGLE m_tri1;
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/Gimpact/
H A Dgim_tri_collision.h125 class GIM_TRIANGLE
131 GIM_TRIANGLE():m_margin(0.1f) in GIM_TRIANGLE() function
197 const GIM_TRIANGLE & other,
207 const GIM_TRIANGLE & other, in collide_triangle()
H A Dgim_box_set.h99 virtual void get_primitive_triangle(GUINT prim_index,GIM_TRIANGLE & triangle) = 0;
439 SIMD_FORCE_INLINE void getNodeTriangle(GUINT nodeindex,GIM_TRIANGLE & triangle) const in getNodeTriangle()
481 GIM_TRIANGLE m_tri0;
483 GIM_TRIANGLE m_tri1;
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/Gimpact/
H A Dgim_tri_collision.h125 class GIM_TRIANGLE
131 GIM_TRIANGLE():m_margin(0.1f) in GIM_TRIANGLE() function
197 const GIM_TRIANGLE & other,
207 const GIM_TRIANGLE & other, in collide_triangle()
H A Dgim_box_set.h99 virtual void get_primitive_triangle(GUINT prim_index,GIM_TRIANGLE & triangle) = 0;
439 SIMD_FORCE_INLINE void getNodeTriangle(GUINT nodeindex,GIM_TRIANGLE & triangle) const in getNodeTriangle()
481 GIM_TRIANGLE m_tri0;
483 GIM_TRIANGLE m_tri1;
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/Gimpact/
H A Dgim_tri_collision.h120 class GIM_TRIANGLE
126 GIM_TRIANGLE() : m_margin(0.1f) in GIM_TRIANGLE() function
192 const GIM_TRIANGLE &other,
202 const GIM_TRIANGLE &other, in collide_triangle()
H A Dgim_box_set.h74 virtual void get_primitive_triangle(GUINT prim_index, GIM_TRIANGLE& triangle) = 0;
415 SIMD_FORCE_INLINE void getNodeTriangle(GUINT nodeindex, GIM_TRIANGLE& triangle) const in getNodeTriangle()
451 GIM_TRIANGLE m_tri0;
453 GIM_TRIANGLE m_tri1;
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/Gimpact/
H A Dgim_tri_collision.h120 class GIM_TRIANGLE
126 GIM_TRIANGLE() : m_margin(0.1f) in GIM_TRIANGLE() function
192 const GIM_TRIANGLE &other,
202 const GIM_TRIANGLE &other, in collide_triangle()
H A Dgim_box_set.h74 virtual void get_primitive_triangle(GUINT prim_index, GIM_TRIANGLE& triangle) = 0;
415 SIMD_FORCE_INLINE void getNodeTriangle(GUINT nodeindex, GIM_TRIANGLE& triangle) const in getNodeTriangle()
451 GIM_TRIANGLE m_tri0;
453 GIM_TRIANGLE m_tri1;
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/core/
H A Dgim_tri_collision.h120 class GIM_TRIANGLE
126 GIM_TRIANGLE() : m_margin(0.1f) in GIM_TRIANGLE() function
192 const GIM_TRIANGLE &other,
202 const GIM_TRIANGLE &other, in collide_triangle()
H A Dgim_box_set.h74 virtual void get_primitive_triangle(GUINT prim_index, GIM_TRIANGLE& triangle) = 0;
415 SIMD_FORCE_INLINE void getNodeTriangle(GUINT nodeindex, GIM_TRIANGLE& triangle) const in getNodeTriangle()
451 GIM_TRIANGLE m_tri0;
453 GIM_TRIANGLE m_tri1;
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/Bullet/
H A Dgim_tri_collision.h120 class GIM_TRIANGLE
126 GIM_TRIANGLE() : m_margin(0.1f) in GIM_TRIANGLE() function
192 const GIM_TRIANGLE &other,
202 const GIM_TRIANGLE &other, in collide_triangle()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/Gimpact/
H A Dgim_tri_collision.h120 class GIM_TRIANGLE
126 GIM_TRIANGLE() : m_margin(0.1f) in GIM_TRIANGLE() function
192 const GIM_TRIANGLE &other,
202 const GIM_TRIANGLE &other, in collide_triangle()
H A Dgim_box_set.h74 virtual void get_primitive_triangle(GUINT prim_index, GIM_TRIANGLE& triangle) = 0;
415 SIMD_FORCE_INLINE void getNodeTriangle(GUINT nodeindex, GIM_TRIANGLE& triangle) const in getNodeTriangle()
451 GIM_TRIANGLE m_tri0;
453 GIM_TRIANGLE m_tri1;
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/Gimpact/
H A Dgim_tri_collision.h120 class GIM_TRIANGLE
126 GIM_TRIANGLE() : m_margin(0.1f) in GIM_TRIANGLE() function
192 const GIM_TRIANGLE &other,
202 const GIM_TRIANGLE &other, in collide_triangle()
H A Dgim_box_set.h74 virtual void get_primitive_triangle(GUINT prim_index, GIM_TRIANGLE& triangle) = 0;
415 SIMD_FORCE_INLINE void getNodeTriangle(GUINT nodeindex, GIM_TRIANGLE& triangle) const in getNodeTriangle()
451 GIM_TRIANGLE m_tri0;
453 GIM_TRIANGLE m_tri1;
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/
H A Dgim_tri_collision.h120 class GIM_TRIANGLE
126 GIM_TRIANGLE() : m_margin(0.1f) in GIM_TRIANGLE() function
192 const GIM_TRIANGLE &other,
202 const GIM_TRIANGLE &other, in collide_triangle()
H A Dgim_box_set.h74 virtual void get_primitive_triangle(GUINT prim_index, GIM_TRIANGLE& triangle) = 0;
415 SIMD_FORCE_INLINE void getNodeTriangle(GUINT nodeindex, GIM_TRIANGLE& triangle) const in getNodeTriangle()
451 GIM_TRIANGLE m_tri0;
453 GIM_TRIANGLE m_tri1;
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/
H A Dgim_tri_collision.h120 class GIM_TRIANGLE
126 GIM_TRIANGLE() : m_margin(0.1f) in GIM_TRIANGLE() function
192 const GIM_TRIANGLE &other,
202 const GIM_TRIANGLE &other, in collide_triangle()
H A Dgim_box_set.h74 virtual void get_primitive_triangle(GUINT prim_index, GIM_TRIANGLE& triangle) = 0;
415 SIMD_FORCE_INLINE void getNodeTriangle(GUINT nodeindex, GIM_TRIANGLE& triangle) const in getNodeTriangle()
451 GIM_TRIANGLE m_tri0;
453 GIM_TRIANGLE m_tri1;

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