Searched refs:GIV_PAL (Results 1 – 4 of 4) sorted by relevance
11 #define GIV_PAL 1 /* PAL emulation. */ macro
466 else if (GameInfo->vidsys == GIV_PAL) in FCEU_ResetVidSys()
193 GameInfo->vidsys = GIV_PAL; in NSFLoad()
274 GameInfo->vidsys = GIV_PAL; in TVCI()