Searched refs:GL3RenderTarget (Results 1 – 4 of 4) sorted by relevance
107 GL3RenderTarget::GL3RenderTarget(const irr::core::dimension2du &dimension, in GL3RenderTarget() function in GL3RenderTarget118 GL3RenderTarget::~GL3RenderTarget() in ~GL3RenderTarget()125 void GL3RenderTarget::renderToTexture(irr::scene::ICameraSceneNode* camera, in renderToTexture()135 irr::core::dimension2du GL3RenderTarget::getTextureSize() const in getTextureSize()142 void GL3RenderTarget::draw2DImage(const irr::core::rect<s32>& dest_rect, in draw2DImage()
67 class GL3RenderTarget: public RenderTarget class76 GL3RenderTarget(const irr::core::dimension2du &dimension,79 ~GL3RenderTarget();
33 class GL3RenderTarget;107 void renderToTexture(GL3RenderTarget *render_target,
834 return std::unique_ptr<RenderTarget>(new GL3RenderTarget(dimension, name, this)); in createRenderTarget()839 void ShaderBasedRenderer::renderToTexture(GL3RenderTarget *render_target, in renderToTexture()