Searched refs:GLES3PLUS (Results 1 – 9 of 9) sorted by relevance
99 case QSSGRenderContextType::GLES3PLUS: in QSSGRenderContextInterface()
516 … if (m_context->renderContext()->renderContextType() == QSSGRenderContextType::GLES3PLUS) in getShaderProgram()
497 …RT(program->backend()->getRenderContextType() != QSSGRenderContextType::GLES3PLUS || binding != -1… in applyConstant()499 if (program->backend()->getRenderContextType() != QSSGRenderContextType::GLES3PLUS) in applyConstant()
146 GLES3PLUS = 1 << 4, enumerator
623 || ctxType == QSSGRenderContextType::GLES3PLUS) { in isGLESContext()
1271 | QSSGRenderContextType::GLES3PLUS); in isGlEsContext()1278 …nContextType == QSSGRenderContextType::GLES3 || inContextType == QSSGRenderContextType::GLES3PLUS); in isGlEs3Context()
140 return QSSGRenderContextType::GLES3PLUS; in getRenderContextType()172 case QSSGRenderContextType::GLES3PLUS: in getShadingLanguageVersion()367 | QSSGRenderContextType::GLES3PLUS); in setMultisample()
388 return QSSGRenderContextType::GLES3PLUS; in getRenderContextType()
63 QSSGRenderContextType::GLES3PLUS); in IsGlEsContext()