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Searched refs:GLK_MAXVOLUME (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/glk/
H A Dsound.h33 #define GLK_MAXVOLUME 0x10000 macro
115 schanid_t create(uint rock = 0, uint volume = GLK_MAXVOLUME);
H A Dsound.cpp78 _defaultVolume = MIN(volume, (uint)GLK_MAXVOLUME); in SoundChannel()
151 _defaultVolume * 255 / GLK_MAXVOLUME); in play()
168 uint newVol = volume * 255 / GLK_MAXVOLUME; in setVolume()
H A Dglk_api.cpp1033 return _sounds->create(rock, GLK_MAXVOLUME); in glk_schannel_create()