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Searched refs:GLM_ARCH_SSE3 (Results 1 – 16 of 16) sorted by relevance

/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/core/
H A Dsetup.hpp477 #define GLM_ARCH_SSE3 0x0002 // | GLM_ARCH_SSE2 macro
491 #define GLM_ARCH GLM_ARCH_SSE3
501 #define GLM_ARCH GLM_ARCH_SSE3
504 #define GLM_ARCH GLM_ARCH_SSE3
520 #define GLM_ARCH GLM_ARCH_SSE3
540 #if (GLM_ARCH & GLM_ARCH_SSE3)
554 #elif (GLM_ARCH == GLM_ARCH_SSE3)
/dports/devel/upp/upp/uppsrc/plugin/glm/simd/
H A Dplatform.h243 #define GLM_ARCH_SSE3 (GLM_ARCH_SSE3_BIT | GLM_ARCH_SSE2) macro
244 #define GLM_ARCH_SSSE3 (GLM_ARCH_SSSE3_BIT | GLM_ARCH_SSE3)
275 # define GLM_ARCH (GLM_ARCH_SSE3)
295 # define GLM_ARCH (GLM_ARCH_SSE3)
/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/simd/
H A Dplatform.h259 #define GLM_ARCH_SSE3 (GLM_ARCH_SSE3_BIT | GLM_ARCH_SSE2) macro
260 #define GLM_ARCH_SSSE3 (GLM_ARCH_SSSE3_BIT | GLM_ARCH_SSE3)
292 # define GLM_ARCH (GLM_ARCH_SSE3)
310 # define GLM_ARCH (GLM_ARCH_SSE3)
/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/simd/
H A Dplatform.h260 #define GLM_ARCH_SSE3 (GLM_ARCH_SSE3_BIT | GLM_ARCH_SSE2) macro
261 #define GLM_ARCH_SSSE3 (GLM_ARCH_SSSE3_BIT | GLM_ARCH_SSE3)
297 # define GLM_ARCH (GLM_ARCH_SSE3)
317 # define GLM_ARCH (GLM_ARCH_SSE3)
/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/simd/
H A Dplatform.h259 #define GLM_ARCH_SSE3 (GLM_ARCH_SSE3_BIT | GLM_ARCH_SSE2) macro
260 #define GLM_ARCH_SSSE3 (GLM_ARCH_SSSE3_BIT | GLM_ARCH_SSE3)
292 # define GLM_ARCH (GLM_ARCH_SSE3)
310 # define GLM_ARCH (GLM_ARCH_SSE3)
/dports/math/glm/glm-0.9.9.8/glm/simd/
H A Dplatform.h260 #define GLM_ARCH_SSE3 (GLM_ARCH_SSE3_BIT | GLM_ARCH_SSE2) macro
261 #define GLM_ARCH_SSSE3 (GLM_ARCH_SSSE3_BIT | GLM_ARCH_SSE3)
297 # define GLM_ARCH (GLM_ARCH_SSE3)
317 # define GLM_ARCH (GLM_ARCH_SSE3)
/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/simd/
H A Dplatform.h322 #define GLM_ARCH_SSE3 (GLM_ARCH_SSE3_BIT | GLM_ARCH_SSE2) macro
323 #define GLM_ARCH_SSSE3 (GLM_ARCH_SSSE3_BIT | GLM_ARCH_SSE3)
355 # define GLM_ARCH (GLM_ARCH_SSE3)
373 # define GLM_ARCH (GLM_ARCH_SSE3)
/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/simd/
H A Dplatform.h322 #define GLM_ARCH_SSE3 (GLM_ARCH_SSE3_BIT | GLM_ARCH_SSE2) macro
323 #define GLM_ARCH_SSSE3 (GLM_ARCH_SSSE3_BIT | GLM_ARCH_SSE3)
355 # define GLM_ARCH (GLM_ARCH_SSE3)
373 # define GLM_ARCH (GLM_ARCH_SSE3)
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/simd/
H A Dplatform.h322 #define GLM_ARCH_SSE3 (GLM_ARCH_SSE3_BIT | GLM_ARCH_SSE2) macro
323 #define GLM_ARCH_SSSE3 (GLM_ARCH_SSSE3_BIT | GLM_ARCH_SSE3)
355 # define GLM_ARCH (GLM_ARCH_SSE3)
373 # define GLM_ARCH (GLM_ARCH_SSE3)
/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/simd/
H A Dplatform.h322 #define GLM_ARCH_SSE3 (GLM_ARCH_SSE3_BIT | GLM_ARCH_SSE2) macro
323 #define GLM_ARCH_SSSE3 (GLM_ARCH_SSSE3_BIT | GLM_ARCH_SSE3)
355 # define GLM_ARCH (GLM_ARCH_SSE3)
373 # define GLM_ARCH (GLM_ARCH_SSE3)
/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/detail/
H A Dsetup.hpp102 # elif(GLM_ARCH == GLM_ARCH_SSE3)
/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/detail/
H A Dsetup.hpp102 # elif(GLM_ARCH == GLM_ARCH_SSE3)
/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/detail/
H A Dsetup.hpp102 # elif(GLM_ARCH == GLM_ARCH_SSE3)
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/detail/
H A Dsetup.hpp102 # elif(GLM_ARCH == GLM_ARCH_SSE3)
/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/detail/
H A Dsetup.hpp102 # elif(GLM_ARCH == GLM_ARCH_SSE3)
/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/detail/
H A Dsetup.hpp102 # elif(GLM_ARCH == GLM_ARCH_SSE3)