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Searched refs:GLM_MODEL_64 (Results 1 – 25 of 33) sorted by relevance

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/dports/math/glm/glm-0.9.9.8/glm/detail/
H A Dsetup.hpp39 # define GLM_MODEL GLM_MODEL_64
980 # if (GLM_ARCH & GLM_ARCH_AVX2_BIT) && (GLM_MODEL == GLM_MODEL_64)
985 # elif (GLM_ARCH & GLM_ARCH_AVX_BIT) && (GLM_MODEL == GLM_MODEL_64)
990 # elif (GLM_ARCH & GLM_ARCH_SSE42_BIT) && (GLM_MODEL == GLM_MODEL_64)
1005 # elif (GLM_ARCH & GLM_ARCH_SSE3_BIT) && (GLM_MODEL == GLM_MODEL_64)
1010 # elif (GLM_ARCH & GLM_ARCH_SSE2_BIT) && (GLM_MODEL == GLM_MODEL_64)
1015 # elif (GLM_ARCH & GLM_ARCH_X86_BIT) && (GLM_MODEL == GLM_MODEL_64)
1020 # elif (GLM_ARCH & GLM_ARCH_NEON_BIT) && (GLM_MODEL == GLM_MODEL_64)
1025 # elif (GLM_ARCH & GLM_ARCH_ARM_BIT) && (GLM_MODEL == GLM_MODEL_64)
1030 # elif (GLM_ARCH & GLM_ARCH_MIPS_BIT) && (GLM_MODEL == GLM_MODEL_64)
[all …]
H A Dfunc_integer_simd.inl54 # if(GLM_MODEL == GLM_MODEL_64)
/dports/devel/upp/upp/uppsrc/plugin/glm/detail/
H A Dsetup.hpp39 # define GLM_MODEL GLM_MODEL_64
911 # if (GLM_ARCH & GLM_ARCH_AVX2_BIT) && (GLM_MODEL == GLM_MODEL_64)
916 # elif (GLM_ARCH & GLM_ARCH_AVX_BIT) && (GLM_MODEL == GLM_MODEL_64)
921 # elif (GLM_ARCH & GLM_ARCH_SSE42_BIT) && (GLM_MODEL == GLM_MODEL_64)
936 # elif (GLM_ARCH & GLM_ARCH_SSE3_BIT) && (GLM_MODEL == GLM_MODEL_64)
941 # elif (GLM_ARCH & GLM_ARCH_SSE2_BIT) && (GLM_MODEL == GLM_MODEL_64)
946 # elif (GLM_ARCH & GLM_ARCH_X86_BIT) && (GLM_MODEL == GLM_MODEL_64)
951 # elif (GLM_ARCH & GLM_ARCH_NEON_BIT) && (GLM_MODEL == GLM_MODEL_64)
956 # elif (GLM_ARCH & GLM_ARCH_ARM_BIT) && (GLM_MODEL == GLM_MODEL_64)
961 # elif (GLM_ARCH & GLM_ARCH_MIPS_BIT) && (GLM_MODEL == GLM_MODEL_64)
[all …]
H A Dfunc_integer_simd.inl54 # if(GLM_MODEL == GLM_MODEL_64)
/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/detail/
H A Dsetup.hpp39 # define GLM_MODEL GLM_MODEL_64
980 # if (GLM_ARCH & GLM_ARCH_AVX2_BIT) && (GLM_MODEL == GLM_MODEL_64)
985 # elif (GLM_ARCH & GLM_ARCH_AVX_BIT) && (GLM_MODEL == GLM_MODEL_64)
990 # elif (GLM_ARCH & GLM_ARCH_SSE42_BIT) && (GLM_MODEL == GLM_MODEL_64)
1005 # elif (GLM_ARCH & GLM_ARCH_SSE3_BIT) && (GLM_MODEL == GLM_MODEL_64)
1010 # elif (GLM_ARCH & GLM_ARCH_SSE2_BIT) && (GLM_MODEL == GLM_MODEL_64)
1015 # elif (GLM_ARCH & GLM_ARCH_X86_BIT) && (GLM_MODEL == GLM_MODEL_64)
1020 # elif (GLM_ARCH & GLM_ARCH_NEON_BIT) && (GLM_MODEL == GLM_MODEL_64)
1025 # elif (GLM_ARCH & GLM_ARCH_ARM_BIT) && (GLM_MODEL == GLM_MODEL_64)
1030 # elif (GLM_ARCH & GLM_ARCH_MIPS_BIT) && (GLM_MODEL == GLM_MODEL_64)
[all …]
H A Dfunc_integer_simd.inl54 # if(GLM_MODEL == GLM_MODEL_64)
/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/test/core/
H A Dcore_setup_message.cpp140 …) && (GLM_MODEL == GLM_MODEL_32)) || ((sizeof(void*) == 8) && (GLM_MODEL == GLM_MODEL_64)) ? 0 : 1; in test_model()
144 else if(GLM_MODEL == GLM_MODEL_64) in test_model()
/dports/math/glm/glm-0.9.9.8/test/core/
H A Dcore_setup_message.cpp158 …) && (GLM_MODEL == GLM_MODEL_32)) || ((sizeof(void*) == 8) && (GLM_MODEL == GLM_MODEL_64)) ? 0 : 1; in test_model()
162 else if(GLM_MODEL == GLM_MODEL_64) in test_model()
/dports/games/warzone2100/warzone2100/3rdparty/glm/test/core/
H A Dcore_setup_message.cpp158 …) && (GLM_MODEL == GLM_MODEL_32)) || ((sizeof(void*) == 8) && (GLM_MODEL == GLM_MODEL_64)) ? 0 : 1; in test_model()
162 else if(GLM_MODEL == GLM_MODEL_64) in test_model()
/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/core/
H A Dcore_setup_message.cpp185 …) && (GLM_MODEL == GLM_MODEL_32)) || ((sizeof(void*) == 8) && (GLM_MODEL == GLM_MODEL_64)) ? 0 : 1; in test_model()
189 else if(GLM_MODEL == GLM_MODEL_64) in test_model()
/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/core/
H A Dcore_setup_message.cpp185 …) && (GLM_MODEL == GLM_MODEL_32)) || ((sizeof(void*) == 8) && (GLM_MODEL == GLM_MODEL_64)) ? 0 : 1; in test_model()
189 else if(GLM_MODEL == GLM_MODEL_64) in test_model()
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/core/
H A Dsetup.hpp191 #define GLM_MODEL_64 0x00000020 macro
391 #define GLM_MODEL GLM_MODEL_64
404 #if (GLM_MODEL == GLM_MODEL_64)
/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/detail/
H A Dfunc_integer_simd.inl57 # if(GLM_MODEL == GLM_MODEL_64)
H A Dsetup.hpp68 # define GLM_MODEL GLM_MODEL_64
81 # if(GLM_MODEL == GLM_MODEL_64)
/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/detail/
H A Dfunc_integer_simd.inl57 # if(GLM_MODEL == GLM_MODEL_64)
H A Dsetup.hpp68 # define GLM_MODEL GLM_MODEL_64
81 # if(GLM_MODEL == GLM_MODEL_64)
/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/detail/
H A Dfunc_integer_simd.inl57 # if(GLM_MODEL == GLM_MODEL_64)
H A Dsetup.hpp68 # define GLM_MODEL GLM_MODEL_64
81 # if(GLM_MODEL == GLM_MODEL_64)
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/detail/
H A Dfunc_integer_simd.inl57 # if(GLM_MODEL == GLM_MODEL_64)
H A Dsetup.hpp68 # define GLM_MODEL GLM_MODEL_64
81 # if(GLM_MODEL == GLM_MODEL_64)
/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/detail/
H A Dfunc_integer_simd.inl57 # if(GLM_MODEL == GLM_MODEL_64)
H A Dsetup.hpp68 # define GLM_MODEL GLM_MODEL_64
81 # if(GLM_MODEL == GLM_MODEL_64)
/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/detail/
H A Dfunc_integer_simd.inl57 # if(GLM_MODEL == GLM_MODEL_64)
H A Dsetup.hpp68 # define GLM_MODEL GLM_MODEL_64
81 # if(GLM_MODEL == GLM_MODEL_64)
/dports/devel/upp/upp/uppsrc/plugin/glm/simd/
H A Dplatform.h95 #define GLM_MODEL_64 0x00000020 macro

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