/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/paths/nanovg/ |
H A D | nanovg_gl.h | 172 struct GLNVGfragUniforms { struct 211 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 669 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 856 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 916 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 921 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 923 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1225 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1227 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1244 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/audio/fogpad-lv2/fogpad-port-1.0.0-3-gc52326b/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl.h | 172 struct GLNVGfragUniforms { struct 211 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 669 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 856 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 916 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 921 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 923 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1227 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1229 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1246 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/ext/nanogui/ext/nanovg/src/ |
H A D | nanovg_gl.h | 182 struct GLNVGfragUniforms { struct 221 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 679 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 866 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 930 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 935 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 937 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1280 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1282 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1299 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/audio/carla/Carla-2.4.1/source/modules/dgl/src/nanovg/ |
H A D | nanovg_gl.h | 172 struct GLNVGfragUniforms { struct 211 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 669 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 856 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 916 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 921 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 923 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1227 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1229 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1246 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/audio/dragonfly-reverb-lv2/dragonfly-reverb-3.2.5/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl.h | 172 struct GLNVGfragUniforms { struct 211 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 669 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 856 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 916 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 921 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 923 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1227 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1229 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1246 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/audio/dpf-plugins-lv2/DPF-Plugins-1.4/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl.h | 172 struct GLNVGfragUniforms { struct 211 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 669 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 856 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 916 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 921 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 923 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1227 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1229 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1246 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/audio/nekobi-lv2/Nekobi-840a692/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl.h | 172 struct GLNVGfragUniforms { struct 211 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 669 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 856 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 916 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 921 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 923 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1227 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1229 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1246 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/audio/zam-plugins-lv2/zam-plugins-3.14/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl.h | 172 struct GLNVGfragUniforms { struct 211 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 669 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 856 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 916 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 921 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 923 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1227 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1229 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1246 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/audio/ssr-lv2/ssr-e1999da/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl.h | 172 struct GLNVGfragUniforms { struct 211 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 669 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 856 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 916 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 921 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 923 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1227 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1229 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1246 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/audio/string-machine-lv2/string-machine-0.1.0/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl.h | 172 struct GLNVGfragUniforms { 211 typedef struct GLNVGfragUniforms GLNVGfragUniforms; 669 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; 856 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, 916 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 921 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); 923 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); 1227 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) 1229 return (GLNVGfragUniforms*)&gl->uniforms[i]; 1246 GLNVGfragUniforms* frag; [all …]
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/dports/audio/stone-phaser-lv2/stone-phaser-0.1.2-17-gda92961/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl.h | 172 struct GLNVGfragUniforms { 211 typedef struct GLNVGfragUniforms GLNVGfragUniforms; 669 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; 856 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, 916 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 921 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); 923 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); 1227 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) 1229 return (GLNVGfragUniforms*)&gl->uniforms[i]; 1246 GLNVGfragUniforms* frag; [all …]
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/dports/audio/midiomatic-lv2/midiomatic-0.2.0/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl.h | 172 struct GLNVGfragUniforms { struct 211 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 669 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 856 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 916 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 921 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 923 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1227 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1229 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1246 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/d2tk/nanovg/src/ |
H A D | nanovg_gl.h | 190 struct GLNVGfragUniforms { struct 229 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 701 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 907 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 982 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 987 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 989 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1342 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1344 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1361 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/games/freeorion/freeorion-0.4.10.2/GG/src/nanovg/ |
H A D | nanovg_gl.h | 190 struct GLNVGfragUniforms { struct 229 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 701 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 901 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 972 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 977 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 979 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1332 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1334 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1351 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/audio/wolf-shaper-lv2/wolf-shaper-0.1.8-33-ge84de58/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl.h | 190 struct GLNVGfragUniforms { 229 typedef struct GLNVGfragUniforms GLNVGfragUniforms; 705 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; 909 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in Item_func_case_expression() 980 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 986 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); 988 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in print() 1343 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in Item_func_additive_op() 1345 return (GLNVGfragUniforms*)&gl->uniforms[i]; in Item_func_additive_op() 1362 GLNVGfragUniforms* frag; in func_name() [all …]
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/dports/audio/zrythm/zrythm-1.0.0-alpha.26.0.13/ext/nanovg/ |
H A D | nanovg_gl.h | 194 struct GLNVGfragUniforms { struct 233 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 709 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 913 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 984 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 990 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 992 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1347 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1349 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1366 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/audio/zynaddsubfx/zynaddsubfx-3.0.6-rc5/DPF/dgl/src/nanovg/ |
H A D | nanovg_gl.h | 192 struct GLNVGfragUniforms { struct 231 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 707 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 911 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 982 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 988 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 990 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1345 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1347 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1364 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/audio/spectacle-lv2/spectacle-2.0-1-g27b1525/dpf/dgl/src/nanovg/ |
H A D | nanovg_gl.h | 190 struct GLNVGfragUniforms { struct 229 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 705 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 909 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 980 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 986 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 988 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1343 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1345 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1362 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/ext/nanovg/src/ |
H A D | nanovg_gl.h | 192 struct GLNVGfragUniforms { struct 231 typedef struct GLNVGfragUniforms GLNVGfragUniforms; typedef 703 gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align; in glnvg__renderCreate() 903 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint() 974 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i); 979 …ange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms)); in glnvg__setUniforms() 981 GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in glnvg__setUniforms() 1334 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 1336 return (GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 1353 GLNVGfragUniforms* frag; in glnvg__renderFill() [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/common/nanovg/ |
H A D | nanovg_bgfx.cpp | 110 struct GLNVGfragUniforms struct 292 …gl->fragSize = sizeof(struct GLNVGfragUniforms) + align - sizeof(struct GLNVGfragUniforms) % align; in nvgRenderCreate() 437 , struct GLNVGfragUniforms* frag in glnvg__convertPaint() 521 static struct GLNVGfragUniforms* nvg__fragUniformPtr(struct GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 523 return (struct GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 528 struct GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in nvgRenderSetUniforms() 910 struct GLNVGfragUniforms* frag; in nvgRenderFill() 1031 struct GLNVGfragUniforms* frag; in nvgRenderTriangles()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/common/nanovg/ |
H A D | nanovg_bgfx.cpp | 110 struct GLNVGfragUniforms struct 292 …gl->fragSize = sizeof(struct GLNVGfragUniforms) + align - sizeof(struct GLNVGfragUniforms) % align; in nvgRenderCreate() 437 , struct GLNVGfragUniforms* frag in glnvg__convertPaint() 521 static struct GLNVGfragUniforms* nvg__fragUniformPtr(struct GLNVGcontext* gl, int i) in nvg__fragUniformPtr() 523 return (struct GLNVGfragUniforms*)&gl->uniforms[i]; in nvg__fragUniformPtr() 528 struct GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset); in nvgRenderSetUniforms() 910 struct GLNVGfragUniforms* frag; in nvgRenderFill() 1031 struct GLNVGfragUniforms* frag; in nvgRenderTriangles()
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