Searched refs:GLSLDefineConstf2 (Results 1 – 1 of 1) sorted by relevance
/dports/games/spring/spring_98.0/rts/Rendering/Env/ |
H A D | BumpWater.cpp | 90 static void GLSLDefineConstf2(string& str, const string& name, const float& x, const float& y) in GLSLDefineConstf2() function 436 …GLSLDefineConstf2(definitions, "ScreenInverse", 1.0f / globalRendering->viewSizeX, 1.0… in CBumpWater() 437 …GLSLDefineConstf2(definitions, "ScreenTextureSizeInverse", 1.0f / screenTextureX, 1.0f / screenTe… in CBumpWater() 438 …GLSLDefineConstf2(definitions, "ViewPos", globalRendering->viewPosX, globalRende… in CBumpWater() 456 …GLSLDefineConstf2(definitions, "BlurBase", 0.0f, mapInfo->water.blurBase / globalRendering->… in CBumpWater()
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