/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_APPLE_float_pixels | 1 GL_APPLE_float_pixels 3 GL_APPLE_float_pixels
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_APPLE_float_pixels | 1 GL_APPLE_float_pixels 3 GL_APPLE_float_pixels
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_APPLE_float_pixels | 1 GL_APPLE_float_pixels 3 GL_APPLE_float_pixels
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_APPLE_float_pixels | 1 GL_APPLE_float_pixels 3 GL_APPLE_float_pixels
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_APPLE_float_pixels | 1 GL_APPLE_float_pixels 3 GL_APPLE_float_pixels
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_APPLE_float_pixels | 1 GL_APPLE_float_pixels 3 GL_APPLE_float_pixels
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_APPLE_float_pixels | 1 GL_APPLE_float_pixels 3 GL_APPLE_float_pixels
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_APPLE_float_pixels | 1 GL_APPLE_float_pixels 3 GL_APPLE_float_pixels
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_APPLE_float_pixels | 1 GL_APPLE_float_pixels 3 GL_APPLE_float_pixels
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_APPLE_float_pixels | 1 GL_APPLE_float_pixels
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_APPLE_float_pixels | 1 GL_APPLE_float_pixels
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/dports/graphics/jogamp-jogl/jogl/make/config/jogl/ |
H A D | wgl-win32.cfg | 46 # We need GL_APPLE_float_pixels for our pbuffer implementation
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H A D | cgl-macosx.cfg | 51 # We need GL_APPLE_float_pixels for our pbuffer implementation
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H A D | glx-x11.cfg | 88 # We need GL_APPLE_float_pixels for our pbuffer implementation
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/dports/x11-toolkits/gtkglext/gtkglext-1.2.0/gdk/glext/ |
H A D | glext-extra.h | 61 #ifndef GL_APPLE_float_pixels 104 #ifndef GL_APPLE_float_pixels 105 #define GL_APPLE_float_pixels 1 macro
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/dports/games/lwjgl/lwjgl-2df01dd/eclipse-update/org.lwjgl.info/src/java/org/lwjgl/info/ |
H A D | LWJGLInfoView.java | 252 capInfos.put("APPLE float pixels", caps.GL_APPLE_float_pixels); in gatherCapabilities()
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/dports/security/ridl/ridl-11b3240/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …sions=GL_APPLE_element_array&extensions=GL_APPLE_fence&extensions=GL_APPLE_float_pixels&extensions…
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …sions=GL_APPLE_element_array&extensions=GL_APPLE_fence&extensions=GL_APPLE_float_pixels&extensions…
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/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …sions=GL_APPLE_element_array&extensions=GL_APPLE_fence&extensions=GL_APPLE_float_pixels&extensions…
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/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …sions=GL_APPLE_element_array&extensions=GL_APPLE_fence&extensions=GL_APPLE_float_pixels&extensions…
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/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …sions=GL_APPLE_element_array&extensions=GL_APPLE_fence&extensions=GL_APPLE_float_pixels&extensions…
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/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …sions=GL_APPLE_element_array&extensions=GL_APPLE_fence&extensions=GL_APPLE_float_pixels&extensions…
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/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …sions=GL_APPLE_element_array&extensions=GL_APPLE_fence&extensions=GL_APPLE_float_pixels&extensions…
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/dports/devel/emscripten/emscripten-2.0.3/system/include/GL/ |
H A D | glew.h | 131 #define GLEW_APPLE_float_pixels GLEW_GET_VAR(GL_APPLE_float_pixels)
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 5299 #ifndef GL_APPLE_float_pixels 5300 #define GL_APPLE_float_pixels macro
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