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Searched refs:GL_ARB_shader_objects (Results 1 – 25 of 519) sorted by relevance

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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/bin/
H A Dupdate_ext.sh132 grep -v -F -f $1/GL_ARB_shader_objects $1/GL_ARB_fragment_shader > tmp
134 grep -v -F -f $1/GL_ARB_shader_objects $1/GL_ARB_vertex_shader > tmp
154 grep -v "GL_FLOAT " $1/GL_ARB_shader_objects > tmp
155 mv tmp $1/GL_ARB_shader_objects
156 grep -v "GL_INT " $1/GL_ARB_shader_objects > tmp
157 mv tmp $1/GL_ARB_shader_objects
160 cat >> $1/GL_ARB_shader_objects <<EOT
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCOpenGLSLMaterialRenderer.cpp300 #ifdef GL_ARB_shader_objects in createShader()
310 #ifdef GL_ARB_shader_objects in createShader()
414 #ifdef GL_ARB_shader_objects in linkProgram()
424 #ifdef GL_ARB_shader_objects in linkProgram()
442 #ifdef GL_ARB_shader_objects in linkProgram()
453 #ifdef GL_ARB_shader_objects in linkProgram()
532 #if defined(GL_VERSION_2_0)||defined(GL_ARB_shader_objects) in setPixelShaderConstant()
599 #if defined(GL_VERSION_2_0)||defined(GL_ARB_shader_objects) in setPixelShaderConstant()
646 #if defined(GL_VERSION_2_0)||defined(GL_ARB_shader_objects) in setPixelShaderConstant()
H A DCOpenGLExtensionHandler.h56 #ifndef GL_ARB_shader_objects
1356 #elif defined(GL_ARB_shader_objects) in extGlCreateShaderObject()
1382 #elif defined(GL_ARB_shader_objects) in extGlShaderSourceARB()
1406 #elif defined(GL_ARB_shader_objects) in extGlCompileShaderARB()
1430 #elif defined(GL_ARB_shader_objects) in extGlCreateProgramObject()
1456 #elif defined(GL_ARB_shader_objects) in extGlAttachObject()
1480 #elif defined(GL_ARB_shader_objects) in extGlLinkProgramARB()
1504 #elif defined(GL_ARB_shader_objects) in extGlUseProgramObject()
1528 #elif defined(GL_ARB_shader_objects) in extGlDeleteObject()
1566 #elif defined(GL_ARB_shader_objects) in extGlGetAttachedObjects()
[all …]
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCOpenGLSLMaterialRenderer.cpp291 #ifdef GL_ARB_shader_objects in createShader()
301 #ifdef GL_ARB_shader_objects in createShader()
405 #ifdef GL_ARB_shader_objects in linkProgram()
415 #ifdef GL_ARB_shader_objects in linkProgram()
433 #ifdef GL_ARB_shader_objects in linkProgram()
444 #ifdef GL_ARB_shader_objects in linkProgram()
523 #if defined(GL_VERSION_2_0)||defined(GL_ARB_shader_objects) in setPixelShaderConstant()
590 #if defined(GL_VERSION_2_0)||defined(GL_ARB_shader_objects) in setPixelShaderConstant()
637 #if defined(GL_VERSION_2_0)||defined(GL_ARB_shader_objects) in setPixelShaderConstant()
H A DCOpenGLExtensionHandler.h69 #ifndef GL_ARB_shader_objects
1369 #elif defined(GL_ARB_shader_objects) in extGlCreateShaderObject()
1395 #elif defined(GL_ARB_shader_objects) in extGlShaderSourceARB()
1419 #elif defined(GL_ARB_shader_objects) in extGlCompileShaderARB()
1443 #elif defined(GL_ARB_shader_objects) in extGlCreateProgramObject()
1469 #elif defined(GL_ARB_shader_objects) in extGlAttachObject()
1493 #elif defined(GL_ARB_shader_objects) in extGlLinkProgramARB()
1517 #elif defined(GL_ARB_shader_objects) in extGlUseProgramObject()
1541 #elif defined(GL_ARB_shader_objects) in extGlDeleteObject()
1579 #elif defined(GL_ARB_shader_objects) in extGlGetAttachedObjects()
[all …]
/dports/devel/apitrace/apitrace-9.0/thirdparty/khronos/GL/
H A Dglext.patch11 #ifndef GL_ARB_shader_objects
12 #define GL_ARB_shader_objects 1
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/bin/
H A Dupdate_ext.sh196 grep -v -F -f $1/GL_ARB_shader_objects $1/GL_ARB_fragment_shader > tmp
198 grep -v -F -f $1/GL_ARB_shader_objects $1/GL_ARB_vertex_shader > tmp
236 grep -v "GL_FLOAT " $1/GL_ARB_shader_objects > tmp
237 mv tmp $1/GL_ARB_shader_objects
238 grep -v "GL_INT " $1/GL_ARB_shader_objects > tmp
239 mv tmp $1/GL_ARB_shader_objects
242 cat >> $1/GL_ARB_shader_objects <<EOT
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/bin/
H A Dupdate_ext.sh196 grep -v -F -f $1/GL_ARB_shader_objects $1/GL_ARB_fragment_shader > tmp
198 grep -v -F -f $1/GL_ARB_shader_objects $1/GL_ARB_vertex_shader > tmp
236 grep -v "GL_FLOAT " $1/GL_ARB_shader_objects > tmp
237 mv tmp $1/GL_ARB_shader_objects
238 grep -v "GL_INT " $1/GL_ARB_shader_objects > tmp
239 mv tmp $1/GL_ARB_shader_objects
242 cat >> $1/GL_ARB_shader_objects <<EOT
/dports/cad/gds3d/GDS3D-bcdb97a/gdsoglviewer/
H A Drenderer.cpp42 #ifndef GL_ARB_shader_objects
61 #ifdef GL_ARB_shader_objects
115 #ifdef GL_ARB_shader_objects in loadGLExtensions()
151 #ifdef GL_ARB_shader_objects in loadGLExtensions()
326 #ifdef GL_ARB_shader_objects in printShaderInfoLog()
346 #ifdef GL_ARB_shader_objects in printProgramInfoLog()
364 #ifdef GL_ARB_shader_objects in loadShaderProgram()
432 #ifdef GL_ARB_shader_objects in init()
512 #ifdef GL_ARB_shader_objects in beginRender()
566 #ifdef GL_ARB_shader_objects in endRender()
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/bin/
H A Dfilter_gl_ext.sh186 tail -n +5 $1/GL_ARB_shader_objects > patterns
229 grep -v "GL_FLOAT " $1/GL_ARB_shader_objects > tmp
230 mv tmp $1/GL_ARB_shader_objects
231 grep -v "GL_INT " $1/GL_ARB_shader_objects > tmp
232 mv tmp $1/GL_ARB_shader_objects
235 cat >> $1/GL_ARB_shader_objects <<EOT
/dports/graphics/glew-wayland/glew-2.2.0/auto/bin/
H A Dfilter_gl_ext.sh188 tail -n +5 $1/GL_ARB_shader_objects > patterns
231 grep -v "GL_FLOAT " $1/GL_ARB_shader_objects > tmp
232 mv tmp $1/GL_ARB_shader_objects
233 grep -v "GL_INT " $1/GL_ARB_shader_objects > tmp
234 mv tmp $1/GL_ARB_shader_objects
237 cat >> $1/GL_ARB_shader_objects <<EOT
/dports/graphics/glew/glew-2.2.0/auto/bin/
H A Dfilter_gl_ext.sh188 tail -n +5 $1/GL_ARB_shader_objects > patterns
231 grep -v "GL_FLOAT " $1/GL_ARB_shader_objects > tmp
232 mv tmp $1/GL_ARB_shader_objects
233 grep -v "GL_INT " $1/GL_ARB_shader_objects > tmp
234 mv tmp $1/GL_ARB_shader_objects
237 cat >> $1/GL_ARB_shader_objects <<EOT
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_objects1 GL_ARB_shader_objects
3 GL_ARB_shader_objects
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_objects1 GL_ARB_shader_objects
3 GL_ARB_shader_objects
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_objects1 GL_ARB_shader_objects
3 GL_ARB_shader_objects
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_shader_objects1 GL_ARB_shader_objects
3 GL_ARB_shader_objects
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_objects1 GL_ARB_shader_objects
3 GL_ARB_shader_objects
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengl.h201 #ifndef GL_ARB_shader_objects
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengl.h201 #ifndef GL_ARB_shader_objects
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengl.h201 #ifndef GL_ARB_shader_objects
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengl.h201 #ifndef GL_ARB_shader_objects
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengl.h201 #ifndef GL_ARB_shader_objects
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengl.h201 #ifndef GL_ARB_shader_objects
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengl.h201 #ifndef GL_ARB_shader_objects
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengl.h201 #ifndef GL_ARB_shader_objects

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