/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/ |
H A D | OgreGLHardwareVertexBuffer.cpp | 54 glBufferDataARB(GL_ARRAY_BUFFER_ARB, mSizeInBytes, NULL, in GLHardwareVertexBuffer() 63 stateCacheManager->deleteGLBuffer(GL_ARRAY_BUFFER_ARB, mBufferId); in ~GLHardwareVertexBuffer() 112 glBufferDataARB(GL_ARRAY_BUFFER_ARB, mSizeInBytes, NULL, in lockImpl() 122 void* pBuffer = glMapBufferARB( GL_ARRAY_BUFFER_ARB, access); in lockImpl() 160 if(!glUnmapBufferARB( GL_ARRAY_BUFFER_ARB )) in unlockImpl() 183 glGetBufferSubDataARB(GL_ARRAY_BUFFER_ARB, offset, length, pDest); in readData() 200 glBufferDataARB(GL_ARRAY_BUFFER_ARB, mSizeInBytes, pSource, in writeData() 207 glBufferDataARB(GL_ARRAY_BUFFER_ARB, mSizeInBytes, NULL, in writeData() 212 glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, offset, length, pSource); in writeData() 227 glBufferDataARB(GL_ARRAY_BUFFER_ARB, mSizeInBytes, shadowLock.pData, in _updateFromShadow() [all …]
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | bufferobj.c | 76 glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID); in DrawObject() 87 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 999999); in DrawObject() 91 glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->ColorBufferID); in DrawObject() 226 glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID); in CreateVertexArrayObject() 230 glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->ColorBufferID); in CreateVertexArrayObject() 255 glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID); in MakeObject1() 307 glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); in MakeObject1() 353 glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); in MakeObject2() 446 glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->ColorBufferID); in MakeObject4() 481 glBindBufferARB(GL_ARRAY_BUFFER_ARB, id); in Init() [all …]
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H A D | mapbufrange.c | 51 glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID); in UpdateRect() 56 float *buf = (float *) glMapBufferRange(GL_ARRAY_BUFFER_ARB, in UpdateRect() 63 glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); in UpdateRect() 82 glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); in UpdateRect() 99 glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID); in Draw() 182 glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID); in Init() 183 glBufferDataARB(GL_ARRAY_BUFFER_ARB, BufferSize, buf, GL_DYNAMIC_DRAW_ARB); in Init()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | bufferobj.c | 76 glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID); in DrawObject() 87 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 999999); in DrawObject() 91 glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->ColorBufferID); in DrawObject() 226 glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID); in CreateVertexArrayObject() 230 glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->ColorBufferID); in CreateVertexArrayObject() 255 glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID); in MakeObject1() 307 glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); in MakeObject1() 353 glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); in MakeObject2() 446 glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->ColorBufferID); in MakeObject4() 481 glBindBufferARB(GL_ARRAY_BUFFER_ARB, id); in Init() [all …]
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H A D | mapbufrange.c | 51 glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID); in UpdateRect() 56 float *buf = (float *) glMapBufferRange(GL_ARRAY_BUFFER_ARB, in UpdateRect() 63 glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); in UpdateRect() 82 glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); in UpdateRect() 99 glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID); in Draw() 182 glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID); in Init() 183 glBufferDataARB(GL_ARRAY_BUFFER_ARB, BufferSize, buf, GL_DYNAMIC_DRAW_ARB); in Init()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/ |
H A D | OgreGLHardwareVertexBuffer.cpp | 50 …areBufferManagerBase*>(mMgr)->getStateCacheManager()->bindGLBuffer(GL_ARRAY_BUFFER_ARB, mBufferId); in GLHardwareVertexBuffer() 53 glBufferDataARB(GL_ARRAY_BUFFER_ARB, mSizeInBytes, NULL, in GLHardwareVertexBuffer() 110 glBufferDataARB(GL_ARRAY_BUFFER_ARB, mSizeInBytes, NULL, in lockImpl() 120 void* pBuffer = glMapBufferARB( GL_ARRAY_BUFFER_ARB, access); in lockImpl() 158 if(!glUnmapBufferARB( GL_ARRAY_BUFFER_ARB )) in unlockImpl() 184 glGetBufferSubDataARB(GL_ARRAY_BUFFER_ARB, offset, length, pDest); in readData() 204 glBufferDataARB(GL_ARRAY_BUFFER_ARB, mSizeInBytes, pSource, in writeData() 211 glBufferDataARB(GL_ARRAY_BUFFER_ARB, mSizeInBytes, NULL, in writeData() 216 glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, offset, length, pSource); in writeData() 232 glBufferDataARB(GL_ARRAY_BUFFER_ARB, mSizeInBytes, srcData, in _updateFromShadow() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_vertex_buffer_object/ |
H A D | delete-mapped-buffer.c | 58 glBindBufferARB(GL_ARRAY_BUFFER_ARB, buf); in piglit_init() 59 glBufferDataARB(GL_ARRAY_BUFFER_ARB, 4, &data, GL_STATIC_DRAW_ARB); in piglit_init() 65 glBindBufferARB(GL_ARRAY_BUFFER_ARB, buf); in piglit_init() 66 glBufferDataARB(GL_ARRAY_BUFFER_ARB, 4, NULL, GL_STATIC_DRAW_ARB); in piglit_init() 67 v = (GLfloat *)glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); in piglit_init() 69 glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); in piglit_init() 75 glBindBufferARB(GL_ARRAY_BUFFER_ARB, buf); in piglit_init() 76 glBufferDataARB(GL_ARRAY_BUFFER_ARB, 4, NULL, GL_STATIC_DRAW_ARB); in piglit_init() 77 v = (GLfloat *)glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); in piglit_init()
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H A D | map-empty.c | 52 glBindBufferARB(GL_ARRAY_BUFFER_ARB, id); in piglit_init() 53 glBufferDataARB(GL_ARRAY_BUFFER_ARB, 0, NULL, GL_STATIC_DRAW); in piglit_init() 54 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in piglit_init() 56 glBindBufferARB(GL_ARRAY_BUFFER_ARB, id); in piglit_init() 57 glMapBuffer(GL_ARRAY_BUFFER_ARB, GL_READ_WRITE_ARB); /* CRASH! */ in piglit_init() 58 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in piglit_init()
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H A D | map-after-draw.c | 71 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vBuffer); in vboInit() 72 glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(vArray), in vboInit() 80 (void) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_READ_WRITE_ARB); in vboMap() 81 glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); in vboMap() 91 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vBuffer); in piglit_display()
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H A D | mixed-immediate-and-vbo.c | 87 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); in piglit_display() 89 glBufferDataARB(GL_ARRAY_BUFFER_ARB, in piglit_display() 92 glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, in piglit_display() 95 glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, in piglit_display()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/general/ |
H A D | vbo-subdata-zero.c | 50 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); in piglit_init() 51 glBufferDataARB(GL_ARRAY_BUFFER_ARB, 12 * sizeof(GLfloat), in piglit_init() 58 float *ptr = glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); in vbo_write_floats_mapped() 65 if (!glUnmapBufferARB(GL_ARRAY_BUFFER_ARB)) in vbo_write_floats_mapped() 84 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); in piglit_display() 94 glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, 0, varray2); /* noop */ in piglit_display()
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H A D | vbo-bufferdata.c | 51 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); in piglit_init() 52 glBufferDataARB(GL_ARRAY_BUFFER_ARB, 12 * sizeof(GLfloat), in piglit_init() 71 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); in piglit_display() 76 glBufferDataARB(GL_ARRAY_BUFFER_ARB, 12 * sizeof(GLfloat), in piglit_display() 82 glBufferDataARB(GL_ARRAY_BUFFER_ARB, 12 * sizeof(GLfloat), in piglit_display()
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H A D | vbo-map-unsync.c | 116 glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj); in piglit_display() 118 glBufferDataARB(GL_ARRAY_BUFFER_ARB, 2 * sizeof(verts), in piglit_display() 124 verts_map = glMapBufferRange(GL_ARRAY_BUFFER_ARB, in piglit_display() 134 glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); in piglit_display() 144 verts_map = glMapBufferRange(GL_ARRAY_BUFFER_ARB, in piglit_display() 154 glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); in piglit_display()
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H A D | vbo-map-remap.c | 50 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); in piglit_init() 51 glBufferDataARB(GL_ARRAY_BUFFER_ARB, 12 * sizeof(GLfloat), in piglit_init() 58 float *ptr = glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); in vbo_write_floats_mapped() 65 if (!glUnmapBufferARB(GL_ARRAY_BUFFER_ARB)) in vbo_write_floats_mapped() 84 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); in piglit_display()
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H A D | vbo-subdata-sync.c | 56 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); in piglit_init() 74 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); in piglit_display() 79 glBufferDataARB(GL_ARRAY_BUFFER_ARB, 12 * sizeof(GLfloat), in piglit_display() 85 glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, 12 * sizeof(GLfloat), in piglit_display()
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H A D | object_purgeable-api-vbo.c | 63 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); in piglit_display() 64 glBufferDataARB(GL_ARRAY_BUFFER_ARB, 100*100, NULL, GL_STATIC_DRAW_ARB); in piglit_display() 65 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in piglit_display()
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_vbo.c | 133 qglBufferSubDataARB(GL_ARRAY_BUFFER_ARB, vbo_st_pos, st_size, &map2); in VB_BuildSurfaceVBO() 134 qglBufferSubDataARB(GL_ARRAY_BUFFER_ARB, vbo_lm_pos, lm_size, &map3); in VB_BuildSurfaceVBO() 155 qglBindBufferARB(GL_ARRAY_BUFFER_ARB, vboId); in VB_BuildWorldVBO() 156 qglBufferDataARB(GL_ARRAY_BUFFER_ARB, totalVBObufferSize*sizeof(float), 0, GL_STATIC_DRAW_ARB); in VB_BuildWorldVBO() 190 qglBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in VB_BuildWorldVBO() 205 qglBindBufferARB(GL_ARRAY_BUFFER_ARB, vboId); in GL_SetupWorldVBO() 215 qglBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in GL_SetupWorldVBO() 221 qglBindBufferARB(GL_ARRAY_BUFFER_ARB, cache->id); in GL_BindVBO() 223 qglBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in GL_BindVBO() 285 qglBufferDataARB(GL_ARRAY_BUFFER_ARB, cache->size, cache->pointer, GL_STATIC_DRAW_ARB); in R_VCLoadData() [all …]
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_vbo.c | 133 qglBufferSubDataARB(GL_ARRAY_BUFFER_ARB, vbo_st_pos, st_size, &map2); in VB_BuildSurfaceVBO() 134 qglBufferSubDataARB(GL_ARRAY_BUFFER_ARB, vbo_lm_pos, lm_size, &map3); in VB_BuildSurfaceVBO() 155 qglBindBufferARB(GL_ARRAY_BUFFER_ARB, vboId); in VB_BuildWorldVBO() 156 qglBufferDataARB(GL_ARRAY_BUFFER_ARB, totalVBObufferSize*sizeof(float), 0, GL_STATIC_DRAW_ARB); in VB_BuildWorldVBO() 190 qglBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in VB_BuildWorldVBO() 205 qglBindBufferARB(GL_ARRAY_BUFFER_ARB, vboId); in GL_SetupWorldVBO() 215 qglBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in GL_SetupWorldVBO() 221 qglBindBufferARB(GL_ARRAY_BUFFER_ARB, cache->id); in GL_BindVBO() 223 qglBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in GL_BindVBO() 285 qglBufferDataARB(GL_ARRAY_BUFFER_ARB, cache->size, cache->pointer, GL_STATIC_DRAW_ARB); in R_VCLoadData() [all …]
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/glsl/ |
H A D | multitex.c | 86 glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO); in SetupVertexBuffer() 88 glBufferDataARB(GL_ARRAY_BUFFER_ARB, in SetupVertexBuffer() 97 glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, in SetupVertexBuffer() 102 glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, in SetupVertexBuffer() 107 glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, in SetupVertexBuffer() 113 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in SetupVertexBuffer() 123 glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO); in DrawPolygonArray() 129 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in DrawPolygonArray() 155 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in DrawPolygonArray()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/glsl/ |
H A D | multitex.c | 86 glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO); in SetupVertexBuffer() 88 glBufferDataARB(GL_ARRAY_BUFFER_ARB, in SetupVertexBuffer() 97 glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, in SetupVertexBuffer() 102 glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, in SetupVertexBuffer() 107 glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, in SetupVertexBuffer() 113 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in SetupVertexBuffer() 123 glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO); in DrawPolygonArray() 129 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in DrawPolygonArray() 155 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in DrawPolygonArray()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/glx/ |
H A D | glx-multi-context-ib-1.c | 68 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vb_c0); in context0_init() 71 glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(vb_data), vb_data, in context0_init() 92 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vb_c1); in context1_init() 95 glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(vb_data), vb_data, in context1_init() 108 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vb_c0); in context0_frame() 137 glBindBufferARB(GL_ARRAY_BUFFER_ARB, vb_c0); in context1_frame()
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/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/gl/ |
H A D | model_renderer_gl.cpp | 231 glBindBufferARB( GL_ARRAY_BUFFER_ARB, mesh->getVBOVertices() ); in renderMesh() 237 glBindBufferARB( GL_ARRAY_BUFFER_ARB, mesh->getVBONormals() ); in renderMesh() 253 glBindBufferARB( GL_ARRAY_BUFFER_ARB, mesh->getVBOTexCoords() ); in renderMesh() 261 glBindBufferARB( GL_ARRAY_BUFFER_ARB, mesh->getVBOTexCoords() ); in renderMesh() 320 glBindBufferARB( GL_ARRAY_BUFFER_ARB, 0 ); in renderMesh() 352 glBindBufferARB( GL_ARRAY_BUFFER_ARB, mesh->getVBOVertices() ); in renderMeshNormals() 358 glBindBufferARB( GL_ARRAY_BUFFER_ARB, mesh->getVBONormals() ); in renderMeshNormals() 370 glBindBufferARB( GL_ARRAY_BUFFER_ARB, 0 ); in renderMeshNormals()
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_vbo.c | 63 qglBindBufferARB (GL_ARRAY_BUFFER_ARB, vbo->vertexObject); in R_RegisterVBO() 64 qglBufferDataARB (GL_ARRAY_BUFFER_ARB, numVerts * sizeof (vec3_t), verts, GL_STREAM_COPY_ARB); in R_RegisterVBO() 65 qglBindBufferARB (GL_ARRAY_BUFFER_ARB, 0); in R_RegisterVBO() 83 qglBindBufferARB (GL_ARRAY_BUFFER_ARB, vbo->vertexObject); in R_ReleaseVBO()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_mutualglobal/ |
H A D | filter_mutualglobal.cpp | 392 glBindBufferARB(GL_ARRAY_BUFFER_ARB, alignset.vbo); in preAlignment() 395 glBindBufferARB(GL_ARRAY_BUFFER_ARB, alignset.nbo); in preAlignment() 398 glBindBufferARB(GL_ARRAY_BUFFER_ARB, alignset.cbo); in preAlignment() 401 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in preAlignment() 503 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in CalcPairs() 932 glBindBufferARB(GL_ARRAY_BUFFER_ARB, alignset.vbo); in AlignNode() 935 glBindBufferARB(GL_ARRAY_BUFFER_ARB, alignset.nbo); in AlignNode() 938 glBindBufferARB(GL_ARRAY_BUFFER_ARB, alignset.cbo); in AlignNode() 941 glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in AlignNode() 1016 glBindBufferARB(GL_ARRAY_BUFFER_ARB, alignset.vbo); in UpdateGraph() [all …]
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | gl_model.cpp | 134 p_glBindBufferARB(GL_ARRAY_BUFFER_ARB, Mdl->VertsBuffer); in UploadModel() 164 p_glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in UploadModel() 316 p_glBindBufferARB(GL_ARRAY_BUFFER_ARB, Mdl->VertsBuffer); in DrawAliasModel() 337 p_glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in DrawAliasModel() 465 p_glBindBufferARB(GL_ARRAY_BUFFER_ARB, Mdl->VertsBuffer); in DrawAliasModelAmbient() 481 p_glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in DrawAliasModelAmbient() 511 p_glBindBufferARB(GL_ARRAY_BUFFER_ARB, Mdl->VertsBuffer); in DrawAliasModelTextures() 527 p_glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in DrawAliasModelTextures() 611 p_glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in DrawAliasModelLight() 730 p_glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0); in DrawAliasModelShadow() [all …]
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