Home
last modified time | relevance | path

Searched refs:GL_ATI_text_fragment_shader (Results 1 – 25 of 379) sorted by relevance

12345678910>>...16

/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ATI_text_fragment_shader1 GL_ATI_text_fragment_shader
3 GL_ATI_text_fragment_shader
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ATI_text_fragment_shader1 GL_ATI_text_fragment_shader
3 GL_ATI_text_fragment_shader
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ATI_text_fragment_shader1 GL_ATI_text_fragment_shader
3 GL_ATI_text_fragment_shader
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ATI_text_fragment_shader1 GL_ATI_text_fragment_shader
3 GL_ATI_text_fragment_shader
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ATI_text_fragment_shader1 GL_ATI_text_fragment_shader
3 GL_ATI_text_fragment_shader
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ATI_text_fragment_shader1 GL_ATI_text_fragment_shader
/dports/graphics/jogamp-jogl/jogl/make/config/jogl/
H A Dgl-common-extensions.cfg34 IgnoreExtension GL_ATI_text_fragment_shader
/dports/games/lwjgl/lwjgl-2df01dd/eclipse-update/org.lwjgl.info/src/java/org/lwjgl/info/
H A DLWJGLInfoView.java391 caps.GL_ATI_text_fragment_shader); in gatherCapabilities()
/dports/security/ridl/ridl-11b3240/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …ATI_pn_triangles&extensions=GL_ATI_separate_stencil&extensions=GL_ATI_text_fragment_shader&extensi…
/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …ATI_pn_triangles&extensions=GL_ATI_separate_stencil&extensions=GL_ATI_text_fragment_shader&extensi…
/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …ATI_pn_triangles&extensions=GL_ATI_separate_stencil&extensions=GL_ATI_text_fragment_shader&extensi…
/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …ATI_pn_triangles&extensions=GL_ATI_separate_stencil&extensions=GL_ATI_text_fragment_shader&extensi…
/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …ATI_pn_triangles&extensions=GL_ATI_separate_stencil&extensions=GL_ATI_text_fragment_shader&extensi…
/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …ATI_pn_triangles&extensions=GL_ATI_separate_stencil&extensions=GL_ATI_text_fragment_shader&extensi…
/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/sfml_opengl3/
H A DReadme.md7 …ATI_pn_triangles&extensions=GL_ATI_separate_stencil&extensions=GL_ATI_text_fragment_shader&extensi…
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h3512 #ifndef GL_ATI_text_fragment_shader
3513 #define GL_ATI_text_fragment_shader macro
/dports/devel/emscripten/emscripten-2.0.3/system/include/GL/
H A Dglew.h300 #define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(GL_ATI_text_fragment_shader)
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h4280 #ifndef GL_ATI_text_fragment_shader
4281 #define GL_ATI_text_fragment_shader macro
/dports/graphics/sage/sage-0.2.0/sage/
H A Dsage.h2954 #ifndef GL_ATI_text_fragment_shader
8042 #ifndef GL_ATI_text_fragment_shader
8043 #define GL_ATI_text_fragment_shader 1 macro
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/src/
H A Dglewinfo.c1257 #ifdef GL_ATI_text_fragment_shader
5190 #ifdef GL_ATI_text_fragment_shader in glewInfo()
/dports/games/cake/cake_src/cake/glsetup/
H A Dgl_NV_ext.h2478 #ifndef GL_ATI_text_fragment_shader
5260 #ifndef GL_ATI_text_fragment_shader
5261 #define GL_ATI_text_fragment_shader 1 macro
/dports/games/memonix/MemonixSourceCode/src/
H A DGLext.h2478 #ifndef GL_ATI_text_fragment_shader
5260 #ifndef GL_ATI_text_fragment_shader
5261 #define GL_ATI_text_fragment_shader 1 macro
/dports/x11-toolkits/gtkglext/gtkglext-1.2.0/gdk/glext/
H A Dglext.h2478 #ifndef GL_ATI_text_fragment_shader
5260 #ifndef GL_ATI_text_fragment_shader
5261 #define GL_ATI_text_fragment_shader 1 macro
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dglext.h2640 #ifndef GL_ATI_text_fragment_shader
5693 #ifndef GL_ATI_text_fragment_shader
5694 #define GL_ATI_text_fragment_shader 1 macro
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_opengl.h2824 #ifndef GL_ATI_text_fragment_shader
6161 #ifndef GL_ATI_text_fragment_shader
6162 #define GL_ATI_text_fragment_shader 1 macro

12345678910>>...16