/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | createshaderprogram-attached-shaders.c | 72 glGetProgramiv(prog, GL_ATTACHED_SHADERS, &count); in piglit_init()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/gl_tests/ |
H A D | ComputeShaderTest.cpp | 205 glGetProgramiv(program, GL_ATTACHED_SHADERS, &numAttachedShaders); in TEST_P()
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GLSL/ |
H A D | defines.h | 240 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/dports/graphics/cogl/cogl-1.22.8/cogl/ |
H A D | cogl-gles2-types.h | 272 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/ |
H A D | cogl-gles2-types.h | 273 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed.python/ |
H A D | bindblenderprogressivetilecallback.cpp | 217 glGetProgramiv(m_shader_program_id, GL_ATTACHED_SHADERS, &shader_count); in draw_pixels()
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/dports/science/chrono/chrono-7.0.1/src/chrono_opengl/core/ |
H A D | ChOpenGLShader.cpp | 218 glGetProgramiv(this->program_id, GL_ATTACHED_SHADERS, &temp); in TakeDown()
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/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualizationqml2/ |
H A D | enumtostringmap.cpp | 235 m_map[GL_ATTACHED_SHADERS] = "ATTACHED_SHADERS"; in EnumToStringMap()
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/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/ |
H A D | gl_headers.h | 318 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GLES2/VERSION/ |
H A D | GLES2_2_0.py | 317 length= glGetProgramiv( obj, GL_ATTACHED_SHADERS )
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/VERSION/ |
H A D | GL_2_0.py | 342 length= glGetProgramiv( obj, GL_ATTACHED_SHADERS )
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GLES2/VERSION/ |
H A D | GLES2_2_0.py | 316 length= glGetProgramiv( obj, GL_ATTACHED_SHADERS )
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/VERSION/ |
H A D | GL_2_0.py | 342 length= glGetProgramiv( obj, GL_ATTACHED_SHADERS )
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_VERSION_2_0 | 72 GL_ATTACHED_SHADERS 0x8B85
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_VERSION_2_0 | 73 GL_ATTACHED_SHADERS 0x8B85
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/dports/devel/apitrace/apitrace-9.0/retrace/ |
H A D | glstate_shaders.cpp | 91 glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders); in dumpProgram() 1270 glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders); in isGeometryShaderBound()
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_2_0 | 74 GL_ATTACHED_SHADERS 0x8B85
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_VERSION_2_0 | 74 GL_ATTACHED_SHADERS 0x8B85
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_2_0 | 74 GL_ATTACHED_SHADERS 0x8B85
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL20.java | 62 int GL_ATTACHED_SHADERS = 0x8B85; field
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_2_0.h | 91 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/ |
H A D | queryutils.cpp | 485 case GL_ATTACHED_SHADERS: in QueryProgramiv()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fShaderStateQueryTests.cpp | 1130 verifyProgramParam(m_testCtx, *this, program, GL_ATTACHED_SHADERS, 0); in test() 1134 verifyProgramParam(m_testCtx, *this, program, GL_ATTACHED_SHADERS, 1); in test() 1138 verifyProgramParam(m_testCtx, *this, program, GL_ATTACHED_SHADERS, 2); in test()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageSizeTests.cpp | 239 glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders); in CheckProgram() 529 glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders); in CheckProgram()
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/dports/graphics/glfw2/glfw-2.7.9/examples/ |
H A D | heightmap.c | 112 #define GL_ATTACHED_SHADERS 0x8B85 macro
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