/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_draw_buffers | 31 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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H A D | GL_EXT_framebuffer_object | 31 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_draw_buffers | 31 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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H A D | GL_EXT_framebuffer_object | 31 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES2/EXT/ |
H A D | draw_buffers.py | 28 GL_COLOR_ATTACHMENT8_EXT=_C('GL_COLOR_ATTACHMENT8_EXT',0x8CE8) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/EXT/ |
H A D | draw_buffers.py | 28 GL_COLOR_ATTACHMENT8_EXT=_C('GL_COLOR_ATTACHMENT8_EXT',0x8CE8) variable
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_framebuffer_object | 30 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_EXT_framebuffer_object | 29 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_EXT_framebuffer_object | 31 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_framebuffer_object | 30 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | EXT_framebuffer_object.java | 102 int GL_COLOR_ATTACHMENT8_EXT = 0x8CE8; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | framebuffer_object.py | 28 GL_COLOR_ATTACHMENT8_EXT=_C('GL_COLOR_ATTACHMENT8_EXT',0x8CE8) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | framebuffer_object.py | 28 GL_COLOR_ATTACHMENT8_EXT=_C('GL_COLOR_ATTACHMENT8_EXT',0x8CE8) variable
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/GLES2/ |
H A D | gl2extchromium.h | 530 #ifndef GL_COLOR_ATTACHMENT8_EXT 531 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/GLES2/ |
H A D | gl2extchromium.h | 530 #ifndef GL_COLOR_ATTACHMENT8_EXT 531 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 1745 #ifndef GL_COLOR_ATTACHMENT8_EXT 1746 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
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/dports/games/scorched3d/scorched/src/client/GLEXT/ |
H A D | GLMissingExt.h | 84 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaFBOs.cpp | 229 attachMap["color8"] = GL_COLOR_ATTACHMENT8_EXT; in ParseAttachment()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | FrameBufferObject | 56 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | FrameBufferObject | 56 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/ |
H A D | qglextensions_p.h | 614 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | glquake.h | 573 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropengl.h | 199 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 906 #ifndef GL_COLOR_ATTACHMENT8_EXT 907 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 1351 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
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