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Searched refs:GL_COLOR_ATTACHMENT8_EXT (Results 1 – 25 of 456) sorted by relevance

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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_EXT_draw_buffers31 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
H A DGL_EXT_framebuffer_object31 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_EXT_draw_buffers31 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
H A DGL_EXT_framebuffer_object31 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES2/EXT/
H A Ddraw_buffers.py28 GL_COLOR_ATTACHMENT8_EXT=_C('GL_COLOR_ATTACHMENT8_EXT',0x8CE8) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/EXT/
H A Ddraw_buffers.py28 GL_COLOR_ATTACHMENT8_EXT=_C('GL_COLOR_ATTACHMENT8_EXT',0x8CE8) variable
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_EXT_framebuffer_object30 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_EXT_framebuffer_object29 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_EXT_framebuffer_object31 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_EXT_framebuffer_object30 GL_COLOR_ATTACHMENT8_EXT 0x8CE8
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DEXT_framebuffer_object.java102 int GL_COLOR_ATTACHMENT8_EXT = 0x8CE8; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/
H A Dframebuffer_object.py28 GL_COLOR_ATTACHMENT8_EXT=_C('GL_COLOR_ATTACHMENT8_EXT',0x8CE8) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/
H A Dframebuffer_object.py28 GL_COLOR_ATTACHMENT8_EXT=_C('GL_COLOR_ATTACHMENT8_EXT',0x8CE8) variable
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/GLES2/
H A Dgl2extchromium.h530 #ifndef GL_COLOR_ATTACHMENT8_EXT
531 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/GLES2/
H A Dgl2extchromium.h530 #ifndef GL_COLOR_ATTACHMENT8_EXT
531 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/
H A Dgl.h1745 #ifndef GL_COLOR_ATTACHMENT8_EXT
1746 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
/dports/games/scorched3d/scorched/src/client/GLEXT/
H A DGLMissingExt.h84 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaFBOs.cpp229 attachMap["color8"] = GL_COLOR_ATTACHMENT8_EXT; in ParseAttachment()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/
H A DFrameBufferObject56 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DFrameBufferObject56 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/
H A Dqglextensions_p.h614 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dglquake.h573 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropengl.h199 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h906 #ifndef GL_COLOR_ATTACHMENT8_EXT
907 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dglext.h1351 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 macro

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