/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | COpenGLMaterialRenderer.h | 84 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 186 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 277 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 336 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 453 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 552 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 634 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 686 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 704 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | COpenGLMaterialRenderer.h | 83 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 185 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 276 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 335 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 452 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 551 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 633 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 685 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial() 703 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in OnSetMaterial()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/redbook/ |
H A D | combiner.c | 177 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in display() 225 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in display() 275 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in display() 326 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in display()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/redbook/ |
H A D | combiner.c | 177 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in display() 225 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in display() 275 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in display() 326 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in display()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_texture_env_combine.java | 35 int GL_COMBINE_ARB = 0x8570; field
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/dports/games/spring/spring_98.0/rts/Map/SMF/ |
H A D | SMFRenderState.cpp | 219 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in Enable() 231 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in Enable() 243 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in Enable() 262 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in Enable() 292 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in Enable()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_texture_env_combine | 5 GL_COMBINE_ARB 0x8570
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_texture_env_combine | 6 GL_COMBINE_ARB 0x8570
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_texture_env_combine | 5 GL_COMBINE_ARB 0x8570
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_texture_env_combine | 6 GL_COMBINE_ARB 0x8570
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ARB_texture_env_combine | 4 GL_COMBINE_ARB 0x8570
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_texture_env_combine | 6 GL_COMBINE_ARB 0x8570
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | texture_env_combine.py | 16 GL_COMBINE_ARB=_C('GL_COMBINE_ARB',0x8570) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | texture_env_combine.py | 16 GL_COMBINE_ARB=_C('GL_COMBINE_ARB',0x8570) variable
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumpmap.c | 47 glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in GL_EnableDiffuseShader() 53 glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in GL_EnableDiffuseShader() 134 glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in GL_EnableColorShader() 142 glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in GL_EnableColorShader() 151 glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in GL_EnableColorShader()
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/dports/games/scorched3d/scorched/src/client/GLEXT/ |
H A D | GLMissingExt.h | 27 #ifndef GL_COMBINE_ARB 28 #define GL_COMBINE_ARB 0x8570 macro
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_rsurf.c | 452 #define GL_COMBINE_ARB 0x8570 macro 1036 qglTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in R_DrawBrushModel() 1040 GL_TexEnv (GL_COMBINE_ARB); in R_DrawBrushModel() 1307 qglTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in R_DrawWorld() 1311 GL_TexEnv (GL_COMBINE_ARB); in R_DrawWorld()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | TexEnvCombine.cpp | 73 glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in apply()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | TexEnvCombine.cpp | 73 glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in apply()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | e6y.h | 57 #define GL_COMBINE_ARB 0x8570 macro
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/dports/games/scorched3d/scorched/src/client/sky/ |
H A D | SkyRoof.cpp | 207 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in draw()
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | select.cpp | 266 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in reset_under_the_mouse()
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/dports/games/spring/spring_98.0/rts/Map/SM3/ |
H A D | SM3Map.cpp | 209 glTexEnvi(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_COMBINE_ARB); in DrawMinimap()
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/dports/games/spring/spring_98.0/rts/Map/SM3/terrain/ |
H A D | TerrainTexEnvCombine.cpp | 226 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); in SetupShader()
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/dports/games/cube/cube_source/src/ |
H A D | rendergl.cpp | 6 #define GL_COMBINE_EXT GL_COMBINE_ARB
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