/dports/graphics/blender/blender-2.91.0/intern/glew-mx/intern/ |
H A D | symbol-binding.h | 163 # ifndef GL_COMPARE_REF_TO_TEXTURE 164 # define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_REF_TO_TEXTURE_EXT macro
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/gl/ |
H A D | qssgopengltokens_p.h | 251 #ifndef GL_COMPARE_REF_TO_TEXTURE 252 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/renderer_opengl/ |
H A D | gl_sampler_cache.cpp | 30 tsc.depth_compare_enabled == 1 ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE); in CreateSampler()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/vulkan/ |
H A D | SamplerVk.cpp | 59 samplerInfo.compareEnable = mState.getCompareMode() == GL_COMPARE_REF_TO_TEXTURE; in syncState()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_storage_multisample/ |
H A D | tex-param.c | 78 { GL_TEXTURE_COMPARE_MODE, GL_NONE, GL_COMPARE_REF_TO_TEXTURE, GL_INVALID_ENUM },
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/dawn/src/dawn_native/opengl/ |
H A D | SamplerGL.cpp | 114 gl.SamplerParameteri(sampler, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in SetupGLSampler()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/dawn_native/opengl/ |
H A D | SamplerGL.cpp | 104 gl.SamplerParameteri(sampler, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in SetupGLSampler()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/ |
H A D | texture_shader.cpp | 180 glTexParameterf(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in bindTextureShadow() 319 glSamplerParameterf(id, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in createShadowSampler()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/ |
H A D | OgreGL3PlusTextureManager.cpp | 134 mCompareEnabled ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE)); in bind()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/gapi/ |
H A D | gl.h | 28 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro 79 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro 146 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro 190 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro 286 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro 849 glTexParameteri(target, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_cube_map_array/ |
H A D | sampler-cube-array-shadow.c | 167 GL_COMPARE_REF_TO_TEXTURE ); in loadTex()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | sampler-cube-shadow.c | 196 GL_COMPARE_REF_TO_TEXTURE ); in loadTex()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/ |
H A D | gl4cTextureGatherTests.cpp | 1333 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in Init() 1562 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in Init() 1897 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in Init() 2186 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in Init() 2430 glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in Init() 2608 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in Init() 2884 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in Init()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles31/ |
H A D | es31cTextureGatherTests.cpp | 1096 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in Init() 1233 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in Init() 1365 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in Init() 1530 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in Init()
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_VERSION_3_0 | 4 GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/src/ |
H A D | renderer_gl.h | 720 #ifndef GL_COMPARE_REF_TO_TEXTURE 721 # define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/src/ |
H A D | renderer_gl.h | 720 #ifndef GL_COMPARE_REF_TO_TEXTURE 721 # define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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/dports/misc/usd/USD-21.11/pxr/imaging/glf/ |
H A D | simpleShadowArray.cpp | 391 GL_COMPARE_REF_TO_TEXTURE); in _AllocResources()
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/opengl/ |
H A D | glframebuffer.cpp | 122 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in Create()
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_3_0 | 5 GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_3_0 | 5 GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_VERSION_3_0 | 5 GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB
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/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/ |
H A D | gl_headers.h | 555 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fTextureShadowTests.cpp | 356 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in iterate() 615 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in iterate() 922 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in iterate()
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/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | glexts.h | 443 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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