/dports/astro/opencpn/OpenCPN-5.2.4/plugins/grib_pi/src/ |
H A D | pi_shaders.cpp | 210 glGetShaderiv(pi_color_tri_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 223 glGetShaderiv(pi_color_tri_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 252 glGetShaderiv(pi_colorv_tri_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 265 glGetShaderiv(pi_colorv_tri_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 294 glGetShaderiv(pi_texture_2D_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 307 glGetShaderiv(pi_texture_2D_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 337 glGetShaderiv(fade_texture_2D_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 350 glGetShaderiv(fade_texture_2D_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 379 glGetShaderiv(pi_circle_filled_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 425 glGetShaderiv(FBO_texture_2D_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() [all …]
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/dports/astro/opencpn/OpenCPN-5.2.4/plugins/wmm_pi/src/ |
H A D | pi_shaders.cpp | 209 glGetShaderiv(pi_color_tri_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 222 glGetShaderiv(pi_color_tri_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 251 glGetShaderiv(pi_colorv_tri_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 264 glGetShaderiv(pi_colorv_tri_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 293 glGetShaderiv(pi_texture_2D_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 306 glGetShaderiv(pi_texture_2D_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 336 glGetShaderiv(fade_texture_2D_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 349 glGetShaderiv(fade_texture_2D_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 378 glGetShaderiv(pi_circle_filled_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() 424 glGetShaderiv(FBO_texture_2D_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders() [all …]
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/dports/astro/opencpn/OpenCPN-5.2.4/src/ |
H A D | shaders.cpp | 244 glGetShaderiv(color_tri_vertex_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders() 257 glGetShaderiv(color_tri_fragment_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders() 287 glGetShaderiv(texture_2D_vertex_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders() 300 glGetShaderiv(texture_2D_fragment_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders() 328 glGetShaderiv(fade_texture_2D_vertex_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders() 370 glGetShaderiv(circle_filled_vertex_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders() 384 glGetShaderiv(circle_filled_fragment_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders() 416 glGetShaderiv(FBO_texture_2D_vertex_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders() 429 glGetShaderiv(FBO_texture_2D_fragment_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders() 458 glGetShaderiv(texture_2DA_vertex_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | MatrixTest.cpp | 92 glGetShaderiv(vs, GL_COMPILE_STATUS, &compileResult); in TEST_P() 156 glGetShaderiv(vs, GL_COMPILE_STATUS, &compileResult); in TEST_P() 222 glGetShaderiv(vs, GL_COMPILE_STATUS, &compileResult); in TEST_P() 298 glGetShaderiv(vs, GL_COMPILE_STATUS, &compileResult); in TEST_P()
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | tex_nonbyte.c | 66 glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); in shaders() 72 glGetShaderiv(fs, GL_COMPILE_STATUS, &ok); in shaders() 91 glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); in shaders()
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H A D | gl_ps.c | 65 glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); in shaders() 71 glGetShaderiv(fs, GL_COMPILE_STATUS, &ok); in shaders() 93 glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); in shaders()
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H A D | gl_ps_strides.c | 65 glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); in shaders() 71 glGetShaderiv(fs, GL_COMPILE_STATUS, &ok); in shaders() 93 glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); in shaders()
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/dports/games/manaplus/manaplus-2.1.3.17/src/render/opengl/ |
H A D | mgldefines.h | 94 #ifndef GL_COMPILE_STATUS 97 #define GL_COMPILE_STATUS 0x8B81 macro
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/dports/x11-drivers/xorgxrdp/xorgxrdp-0.2.17/module/ |
H A D | rdpEgl.c | 327 glGetShaderiv(egl->vertex_shader[0], GL_COMPILE_STATUS, &compiled); in rdpEglCreate() 330 glGetShaderiv(egl->fragment_shader[0], GL_COMPILE_STATUS, &compiled); in rdpEglCreate() 352 glGetShaderiv(egl->vertex_shader[1], GL_COMPILE_STATUS, &compiled); in rdpEglCreate() 355 glGetShaderiv(egl->fragment_shader[1], GL_COMPILE_STATUS, &compiled); in rdpEglCreate() 377 glGetShaderiv(egl->vertex_shader[2], GL_COMPILE_STATUS, &compiled); in rdpEglCreate() 380 glGetShaderiv(egl->fragment_shader[2], GL_COMPILE_STATUS, &compiled); in rdpEglCreate() 402 glGetShaderiv(egl->vertex_shader[3], GL_COMPILE_STATUS, &compiled); in rdpEglCreate() 405 glGetShaderiv(egl->fragment_shader[3], GL_COMPILE_STATUS, &compiled); in rdpEglCreate()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.10/execution/derivatives/ |
H A D | glsl-derivs.c | 123 glGetShaderiv(vs1, GL_COMPILE_STATUS, &stat); in compileLinkProg() 130 glGetShaderiv(fs1, GL_COMPILE_STATUS, &stat); in compileLinkProg() 137 glGetShaderiv(fs2, GL_COMPILE_STATUS, &stat); in compileLinkProg()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | glsl-fwidth.c | 121 glGetShaderiv(vs1, GL_COMPILE_STATUS, &stat); in compileLinkProg() 128 glGetShaderiv(fs1, GL_COMPILE_STATUS, &stat); in compileLinkProg() 135 glGetShaderiv(fs2, GL_COMPILE_STATUS, &stat); in compileLinkProg()
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H A D | vp-ignore-input.c | 96 glGetShaderiv(vs, GL_COMPILE_STATUS, &stat); in compileLinkProg() 102 glGetShaderiv(fs, GL_COMPILE_STATUS, &stat); in compileLinkProg()
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/dports/multimedia/gstreamer1-plugins/gst-plugins-base-1.16.2/gst-libs/gst/gl/ |
H A D | gstglsl_private.h | 29 #ifndef GL_COMPILE_STATUS 30 #define GL_COMPILE_STATUS 0x8B81 macro
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/dports/audio/gstreamer1-plugins-ogg/gst-plugins-base-1.16.2/gst-libs/gst/gl/ |
H A D | gstglsl_private.h | 29 #ifndef GL_COMPILE_STATUS 30 #define GL_COMPILE_STATUS 0x8B81 macro
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/dports/audio/gstreamer1-plugins-vorbis/gst-plugins-base-1.16.2/gst-libs/gst/gl/ |
H A D | gstglsl_private.h | 29 #ifndef GL_COMPILE_STATUS 30 #define GL_COMPILE_STATUS 0x8B81 macro
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/dports/audio/gstreamer1-plugins-opus/gst-plugins-base-1.16.2/gst-libs/gst/gl/ |
H A D | gstglsl_private.h | 29 #ifndef GL_COMPILE_STATUS 30 #define GL_COMPILE_STATUS 0x8B81 macro
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/dports/audio/gstreamer1-plugins-cdparanoia/gst-plugins-base-1.16.2/gst-libs/gst/gl/ |
H A D | gstglsl_private.h | 29 #ifndef GL_COMPILE_STATUS 30 #define GL_COMPILE_STATUS 0x8B81 macro
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/dports/x11-toolkits/gstreamer1-plugins-pango/gst-plugins-base-1.16.2/gst-libs/gst/gl/ |
H A D | gstglsl_private.h | 29 #ifndef GL_COMPILE_STATUS 30 #define GL_COMPILE_STATUS 0x8B81 macro
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/dports/graphics/gstreamer1-plugins-libvisual/gst-plugins-base-1.16.2/gst-libs/gst/gl/ |
H A D | gstglsl_private.h | 29 #ifndef GL_COMPILE_STATUS 30 #define GL_COMPILE_STATUS 0x8B81 macro
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/dports/graphics/gstreamer1-plugins-gl/gst-plugins-base-1.16.2/gst-libs/gst/gl/ |
H A D | gstglsl_private.h | 29 #ifndef GL_COMPILE_STATUS 30 #define GL_COMPILE_STATUS 0x8B81 macro
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/dports/x11/gstreamer1-plugins-x/gst-plugins-base-1.16.2/gst-libs/gst/gl/ |
H A D | gstglsl_private.h | 29 #ifndef GL_COMPILE_STATUS 30 #define GL_COMPILE_STATUS 0x8B81 macro
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/dports/multimedia/gstreamer1-plugins-theora/gst-plugins-base-1.16.2/gst-libs/gst/gl/ |
H A D | gstglsl_private.h | 29 #ifndef GL_COMPILE_STATUS 30 #define GL_COMPILE_STATUS 0x8B81 macro
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/dports/science/chrono/chrono-7.0.1/src/chrono_opengl/core/ |
H A D | ChOpenGLShader.cpp | 100 glGetShaderiv(this->vertex_shader_id, GL_COMPILE_STATUS, &check_value); in CompileStrings() 114 glGetShaderiv(this->fragment_shader_id, GL_COMPILE_STATUS, &check_value); in CompileStrings() 135 glGetShaderiv(this->vertex_shader_id, GL_COMPILE_STATUS, &check_value); in CompileFiles() 149 glGetShaderiv(this->fragment_shader_id, GL_COMPILE_STATUS, &check_value); in CompileFiles()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/ |
H A D | shaders.py | 81 GL_COMPILE_STATUS = GL.GL_COMPILE_STATUS variable 216 result = glGetShaderiv( shader, GL_COMPILE_STATUS )
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/ |
H A D | shaders.py | 84 GL_COMPILE_STATUS = GL.GL_COMPILE_STATUS variable 231 result = glGetShaderiv( shader, GL_COMPILE_STATUS )
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