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Searched refs:GL_COMPILE_STATUS (Results 1 – 25 of 1497) sorted by relevance

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/dports/astro/opencpn/OpenCPN-5.2.4/plugins/grib_pi/src/
H A Dpi_shaders.cpp210 glGetShaderiv(pi_color_tri_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
223 glGetShaderiv(pi_color_tri_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
252 glGetShaderiv(pi_colorv_tri_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
265 glGetShaderiv(pi_colorv_tri_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
294 glGetShaderiv(pi_texture_2D_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
307 glGetShaderiv(pi_texture_2D_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
337 glGetShaderiv(fade_texture_2D_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
350 glGetShaderiv(fade_texture_2D_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
379 glGetShaderiv(pi_circle_filled_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
425 glGetShaderiv(FBO_texture_2D_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
[all …]
/dports/astro/opencpn/OpenCPN-5.2.4/plugins/wmm_pi/src/
H A Dpi_shaders.cpp209 glGetShaderiv(pi_color_tri_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
222 glGetShaderiv(pi_color_tri_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
251 glGetShaderiv(pi_colorv_tri_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
264 glGetShaderiv(pi_colorv_tri_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
293 glGetShaderiv(pi_texture_2D_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
306 glGetShaderiv(pi_texture_2D_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
336 glGetShaderiv(fade_texture_2D_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
349 glGetShaderiv(fade_texture_2D_fragment_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
378 glGetShaderiv(pi_circle_filled_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
424 glGetShaderiv(FBO_texture_2D_vertex_shader, GL_COMPILE_STATUS, &success); in pi_loadShaders()
[all …]
/dports/astro/opencpn/OpenCPN-5.2.4/src/
H A Dshaders.cpp244 glGetShaderiv(color_tri_vertex_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders()
257 glGetShaderiv(color_tri_fragment_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders()
287 glGetShaderiv(texture_2D_vertex_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders()
300 glGetShaderiv(texture_2D_fragment_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders()
328 glGetShaderiv(fade_texture_2D_vertex_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders()
370 glGetShaderiv(circle_filled_vertex_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders()
384 glGetShaderiv(circle_filled_fragment_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders()
416 glGetShaderiv(FBO_texture_2D_vertex_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders()
429 glGetShaderiv(FBO_texture_2D_fragment_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders()
458 glGetShaderiv(texture_2DA_vertex_shader_p[index], GL_COMPILE_STATUS, &success); in loadShaders()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/
H A DMatrixTest.cpp92 glGetShaderiv(vs, GL_COMPILE_STATUS, &compileResult); in TEST_P()
156 glGetShaderiv(vs, GL_COMPILE_STATUS, &compileResult); in TEST_P()
222 glGetShaderiv(vs, GL_COMPILE_STATUS, &compileResult); in TEST_P()
298 glGetShaderiv(vs, GL_COMPILE_STATUS, &compileResult); in TEST_P()
/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dtex_nonbyte.c66 glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); in shaders()
72 glGetShaderiv(fs, GL_COMPILE_STATUS, &ok); in shaders()
91 glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); in shaders()
H A Dgl_ps.c65 glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); in shaders()
71 glGetShaderiv(fs, GL_COMPILE_STATUS, &ok); in shaders()
93 glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); in shaders()
H A Dgl_ps_strides.c65 glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); in shaders()
71 glGetShaderiv(fs, GL_COMPILE_STATUS, &ok); in shaders()
93 glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); in shaders()
/dports/games/manaplus/manaplus-2.1.3.17/src/render/opengl/
H A Dmgldefines.h94 #ifndef GL_COMPILE_STATUS
97 #define GL_COMPILE_STATUS 0x8B81 macro
/dports/x11-drivers/xorgxrdp/xorgxrdp-0.2.17/module/
H A DrdpEgl.c327 glGetShaderiv(egl->vertex_shader[0], GL_COMPILE_STATUS, &compiled); in rdpEglCreate()
330 glGetShaderiv(egl->fragment_shader[0], GL_COMPILE_STATUS, &compiled); in rdpEglCreate()
352 glGetShaderiv(egl->vertex_shader[1], GL_COMPILE_STATUS, &compiled); in rdpEglCreate()
355 glGetShaderiv(egl->fragment_shader[1], GL_COMPILE_STATUS, &compiled); in rdpEglCreate()
377 glGetShaderiv(egl->vertex_shader[2], GL_COMPILE_STATUS, &compiled); in rdpEglCreate()
380 glGetShaderiv(egl->fragment_shader[2], GL_COMPILE_STATUS, &compiled); in rdpEglCreate()
402 glGetShaderiv(egl->vertex_shader[3], GL_COMPILE_STATUS, &compiled); in rdpEglCreate()
405 glGetShaderiv(egl->fragment_shader[3], GL_COMPILE_STATUS, &compiled); in rdpEglCreate()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.10/execution/derivatives/
H A Dglsl-derivs.c123 glGetShaderiv(vs1, GL_COMPILE_STATUS, &stat); in compileLinkProg()
130 glGetShaderiv(fs1, GL_COMPILE_STATUS, &stat); in compileLinkProg()
137 glGetShaderiv(fs2, GL_COMPILE_STATUS, &stat); in compileLinkProg()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/
H A Dglsl-fwidth.c121 glGetShaderiv(vs1, GL_COMPILE_STATUS, &stat); in compileLinkProg()
128 glGetShaderiv(fs1, GL_COMPILE_STATUS, &stat); in compileLinkProg()
135 glGetShaderiv(fs2, GL_COMPILE_STATUS, &stat); in compileLinkProg()
H A Dvp-ignore-input.c96 glGetShaderiv(vs, GL_COMPILE_STATUS, &stat); in compileLinkProg()
102 glGetShaderiv(fs, GL_COMPILE_STATUS, &stat); in compileLinkProg()
/dports/multimedia/gstreamer1-plugins/gst-plugins-base-1.16.2/gst-libs/gst/gl/
H A Dgstglsl_private.h29 #ifndef GL_COMPILE_STATUS
30 #define GL_COMPILE_STATUS 0x8B81 macro
/dports/audio/gstreamer1-plugins-ogg/gst-plugins-base-1.16.2/gst-libs/gst/gl/
H A Dgstglsl_private.h29 #ifndef GL_COMPILE_STATUS
30 #define GL_COMPILE_STATUS 0x8B81 macro
/dports/audio/gstreamer1-plugins-vorbis/gst-plugins-base-1.16.2/gst-libs/gst/gl/
H A Dgstglsl_private.h29 #ifndef GL_COMPILE_STATUS
30 #define GL_COMPILE_STATUS 0x8B81 macro
/dports/audio/gstreamer1-plugins-opus/gst-plugins-base-1.16.2/gst-libs/gst/gl/
H A Dgstglsl_private.h29 #ifndef GL_COMPILE_STATUS
30 #define GL_COMPILE_STATUS 0x8B81 macro
/dports/audio/gstreamer1-plugins-cdparanoia/gst-plugins-base-1.16.2/gst-libs/gst/gl/
H A Dgstglsl_private.h29 #ifndef GL_COMPILE_STATUS
30 #define GL_COMPILE_STATUS 0x8B81 macro
/dports/x11-toolkits/gstreamer1-plugins-pango/gst-plugins-base-1.16.2/gst-libs/gst/gl/
H A Dgstglsl_private.h29 #ifndef GL_COMPILE_STATUS
30 #define GL_COMPILE_STATUS 0x8B81 macro
/dports/graphics/gstreamer1-plugins-libvisual/gst-plugins-base-1.16.2/gst-libs/gst/gl/
H A Dgstglsl_private.h29 #ifndef GL_COMPILE_STATUS
30 #define GL_COMPILE_STATUS 0x8B81 macro
/dports/graphics/gstreamer1-plugins-gl/gst-plugins-base-1.16.2/gst-libs/gst/gl/
H A Dgstglsl_private.h29 #ifndef GL_COMPILE_STATUS
30 #define GL_COMPILE_STATUS 0x8B81 macro
/dports/x11/gstreamer1-plugins-x/gst-plugins-base-1.16.2/gst-libs/gst/gl/
H A Dgstglsl_private.h29 #ifndef GL_COMPILE_STATUS
30 #define GL_COMPILE_STATUS 0x8B81 macro
/dports/multimedia/gstreamer1-plugins-theora/gst-plugins-base-1.16.2/gst-libs/gst/gl/
H A Dgstglsl_private.h29 #ifndef GL_COMPILE_STATUS
30 #define GL_COMPILE_STATUS 0x8B81 macro
/dports/science/chrono/chrono-7.0.1/src/chrono_opengl/core/
H A DChOpenGLShader.cpp100 glGetShaderiv(this->vertex_shader_id, GL_COMPILE_STATUS, &check_value); in CompileStrings()
114 glGetShaderiv(this->fragment_shader_id, GL_COMPILE_STATUS, &check_value); in CompileStrings()
135 glGetShaderiv(this->vertex_shader_id, GL_COMPILE_STATUS, &check_value); in CompileFiles()
149 glGetShaderiv(this->fragment_shader_id, GL_COMPILE_STATUS, &check_value); in CompileFiles()
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/
H A Dshaders.py81 GL_COMPILE_STATUS = GL.GL_COMPILE_STATUS variable
216 result = glGetShaderiv( shader, GL_COMPILE_STATUS )
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/
H A Dshaders.py84 GL_COMPILE_STATUS = GL.GL_COMPILE_STATUS variable
231 result = glGetShaderiv( shader, GL_COMPILE_STATUS )

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