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Searched refs:GL_COMPRESSED_RGBA (Results 1 – 25 of 626) sorted by relevance

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/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/external/gli/gtx/
H A Dgl_texture2d.inl15 …//GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, …
62 …//{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, G…
72 …//{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, G…
78 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
83 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
88 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
94 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
99 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
104 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
110 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
[all …]
/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/external/gli/gtx/
H A Dgl_texture2d.inl15 …//GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, …
62 …//{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, G…
72 …//{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, G…
78 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
83 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
88 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
94 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
99 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
104 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
110 …{GL_RGBA, GL_COMPRESSED_RGBA, GL_SRGB8_ALPHA8, GL_COMPRESSED_SRGB_ALPHA, GL_RGBA, GL_BGRA, GL_…
[all …]
/dports/x11/3ddesktop/3ddesktop-0.2.9/
H A Dface.hpp240 #ifndef GL_COMPRESSED_RGBA
241 #define GL_COMPRESSED_RGBA GL_RGBA
244 …gluBuild2DMipmaps(GL_TEXTURE_2D, GL_COMPRESSED_RGBA, texture_size, texture_size, GL_RGBA, GL_UNSIG…
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_view/
H A Dformats.c172 GL_COMPRESSED_RGBA, in test_format_errors()
173 GL_COMPRESSED_RGBA, in test_format_errors()
/dports/games/palomino/palomino/src/fx/
H A Dtexture.cc48 GL_COMPRESSED_RGBA, // internalTextureformat (use texture compression) in Texture()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_gpu_shader5/execution/sampler_array_indexing/
H A Dfs-simple-different-formats.shader_test46 texture rgbw 3 (32, 32) GL_COMPRESSED_RGBA
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_texture_array/
H A Dgen-mipmap.c126 pass = run_test(GL_COMPRESSED_RGBA) && pass; in piglit_display()
/dports/games/naev/naev-0.7.0/src/
H A Dopengl_ext.c191 if (ext[i] == GL_COMPRESSED_RGBA) { in gl_extCompression()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_internalformat_query2/
H A Dcolor-encoding.c121 GL_COMPRESSED_RGBA,
H A Dformat-components.c131 case GL_COMPRESSED_RGBA: in is_color_format()
H A Dsamples-pnames.c56 GL_COMPRESSED_RGBA,
H A Dcommon.h273 GL_COMPRESSED_RGBA,
/dports/x11-clocks/glclock/glclock-6.0b6.0/
H A DGLextensions.cpp1457 else if (str / "GL_COMPRESSED_RGBA_S3TC_DXT") format = GL_COMPRESSED_RGBA ; // RGBA_DXT? in InternalFormat()
1472 else if (str / "GL_COMPRESSED_RGBA_FXT1") format = GL_COMPRESSED_RGBA ; in InternalFormat()
1480 …GL_COMPRESSED_RGBA" || str == "GL_COMPRESSED_RGBA_ARB") format = GL_COMPRESSED_RGBA ; in InternalFormat()
1646 case GL_COMPRESSED_RGBA: str = "GL_COMPRESSED_RGBA" ; break ; in InternalFormatString()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dtexcmp.c46 case GL_COMPRESSED_RGBA: in TextureName()
345 ReInit(GL_COMPRESSED_RGBA, Tx); in Key()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dtexcmp.c46 case GL_COMPRESSED_RGBA: in TextureName()
345 ReInit(GL_COMPRESSED_RGBA, Tx); in Key()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_clear_buffer_object/
H A Dinvalid-internal-format.c108 {GL_COMPRESSED_RGBA, GL_RGBA, GL_UNSIGNED_BYTE},
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_direct_state_access/
H A Dtexture-storage.c485 GL_COMPRESSED_RGBA, in test_internal_formats()
486 GL_COMPRESSED_RGBA, in test_internal_formats()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/
H A Dcopyteximage.c79 { GL_COMPRESSED_RGBA, fcolor[3] },
150 case GL_COMPRESSED_RGBA: in is_compressed_format()
/dports/games/taisei/taisei-1.3.2/src/renderer/glcommon/
H A Dtexture.c94 case GL_COMPRESSED_RGBA: return GL_RGBA; in glcommon_texture_base_format()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_internalformat_query/
H A Dapi-errors.c88 GL_COMPRESSED_RGBA,
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_compression/
H A Dinternal-format-query.c97 {GL_COMPRESSED_RGBA, GL_RGBA},
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/
H A Dfbo-storage-formats.c144 GL_COMPRESSED_RGBA,
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_storage/
H A Dtexture-storage.c478 GL_COMPRESSED_RGBA, in test_internal_formats()
479 GL_COMPRESSED_RGBA, in test_internal_formats()
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/gl/
H A Dtexture_gl.cpp101 case GL_COMPRESSED_RGBA: in getSupportCompressedTextureFormatString()
377 …portedCompressionFormats.begin(),supportedCompressionFormats.end(),GL_COMPRESSED_RGBA) != supporte… in toCompressionFormatGl()
378 return GL_COMPRESSED_RGBA; in toCompressionFormatGl()
/dports/games/caph/caph-1.1/src/
H A Ddraw.c370 glTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA, in draw_load_bg()
412 glTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA, in draw_load_bs()

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