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Searched refs:GL_CalcLuminance (Results 1 – 3 of 3) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/gl/
H A Dgl_main.h300 void GL_CalcLuminance(uint8_t const *buffer, int width, int height, int comps,
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/resource/
H A Dtexturevariant.cpp345 GL_CalcLuminance(image.pixels, image.size.x, image.size.y, in performImageAnalyses()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/gl/
H A Dgl_main.cpp1013 void GL_CalcLuminance(duint8 const *buffer, dint width, dint height, dint pixelSize, in GL_CalcLuminance() function