/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/opengl/ |
H A D | ARBDebugOutputCallback.java | 55 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247, field in ARBDebugOutputCallback 100 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: in ARBDebugOutputCallback()
|
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | ARB_debug_output.h | 34 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 macro
|
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_debug_output | 9 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_debug_output | 10 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
|
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_debug_output | 10 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_debug_output | 10 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_debug_output | 9 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
|
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_debug_output.java | 70 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247, field
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | debug_output.py | 27 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB=_C('GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB',0x8247) variable
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | debug_output.py | 27 GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB=_C('GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB',0x8247) variable
|
/dports/misc/usd/USD-21.11/pxr/imaging/glf/ |
H A D | diagnostic.cpp | 141 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: in GlfDebugEnumToString()
|
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/ |
H A D | glwrap.cpp | 58 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR macro 106 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: in debugCallback()
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Windows/GPU/ |
H A D | WindowsGLContext.cpp | 97 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: sourceFmt = "WINDOW_SYSTEM"; break; in FormatDebugOutputARB()
|
/dports/emulators/ppsspp/ppsspp-1.12.3/Windows/GPU/ |
H A D | WindowsGLContext.cpp | 97 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: sourceFmt = "WINDOW_SYSTEM"; break; in FormatDebugOutputARB()
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Windows/GPU/ |
H A D | WindowsGLContext.cpp | 97 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: sourceFmt = "WINDOW_SYSTEM"; break; in FormatDebugOutputARB()
|
/dports/games/spring/spring_98.0/rts/Rendering/GL/ |
H A D | myGL.cpp | 100 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: in OpenGLDebugMessageCallback()
|
/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | debug_output.c | 896 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: in validate_params()
|
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | debug_output.c | 896 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: in validate_params()
|
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | debug_output.c | 896 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: in validate_params()
|
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/ |
H A D | debug_output.c | 896 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: in validate_params()
|
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | debug_output.c | 895 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: in validate_params()
|
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | debug_output.c | 896 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: in validate_params()
|
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/ |
H A D | debug_output.c | 896 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: in validate_params()
|
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/ |
H A D | debug_output.c | 896 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: in validate_params()
|
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/main/ |
H A D | debug_output.c | 896 case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: in validate_params()
|