Home
last modified time | relevance | path

Searched refs:GL_DEPTH24_STENCIL8 (Results 1 – 25 of 1227) sorted by relevance

12345678910>>...50

/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_stencil_texturing/
H A Dblit_corrupts_state.c81 GL_DEPTH24_STENCIL8, in setup_texture()
94 GL_DEPTH24_STENCIL8, in setup_texture()
107 GL_DEPTH24_STENCIL8, in setup_texture()
121 GL_DEPTH24_STENCIL8, in setup_texture()
134 GL_DEPTH24_STENCIL8, in setup_texture()
143 GL_DEPTH24_STENCIL8, in setup_texture()
H A Ddraw.c184 glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH24_STENCIL8, in setup_textures()
194 glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH24_STENCIL8, in setup_textures()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/
H A Ddepthstencil-render-miplevels.cpp160 case GL_DEPTH24_STENCIL8: in supported_format()
187 case GL_DEPTH24_STENCIL8: in create_mipmapped_tex()
401 depth_format = GL_DEPTH24_STENCIL8; in piglit_init()
417 depth_format = GL_DEPTH24_STENCIL8; in piglit_init()
426 depth_format = GL_DEPTH24_STENCIL8; in piglit_init()
436 depth_format = GL_DEPTH24_STENCIL8; in piglit_init()
442 depth_format = GL_DEPTH24_STENCIL8; in piglit_init()
448 depth_format = GL_DEPTH24_STENCIL8; in piglit_init()
593 stencil_tex = create_mipmapped_tex(GL_DEPTH24_STENCIL8); in piglit_display()
H A Dcopyteximage.c91 { GL_DEPTH24_STENCIL8, fcolor[7] },
166 case GL_DEPTH24_STENCIL8: in is_depth_format()
192 case GL_DEPTH24_STENCIL8: in supported_format()
232 format == GL_DEPTH24_STENCIL8) in get_format()
243 case GL_DEPTH24_STENCIL8: in get_type()
/dports/multimedia/gstreamer1-plugins-theora/gst-plugins-base-1.16.2/gst-libs/gst/gl/glprototypes/
H A Dgstgl_gles2compat.h51 #ifndef GL_DEPTH24_STENCIL8
52 #define GL_DEPTH24_STENCIL8 0x88F0 macro
/dports/multimedia/gstreamer1-plugins/gst-plugins-base-1.16.2/gst-libs/gst/gl/glprototypes/
H A Dgstgl_gles2compat.h51 #ifndef GL_DEPTH24_STENCIL8
52 #define GL_DEPTH24_STENCIL8 0x88F0 macro
/dports/audio/gstreamer1-plugins-ogg/gst-plugins-base-1.16.2/gst-libs/gst/gl/glprototypes/
H A Dgstgl_gles2compat.h51 #ifndef GL_DEPTH24_STENCIL8
52 #define GL_DEPTH24_STENCIL8 0x88F0 macro
/dports/audio/gstreamer1-plugins-vorbis/gst-plugins-base-1.16.2/gst-libs/gst/gl/glprototypes/
H A Dgstgl_gles2compat.h51 #ifndef GL_DEPTH24_STENCIL8
52 #define GL_DEPTH24_STENCIL8 0x88F0 macro
/dports/audio/gstreamer1-plugins-opus/gst-plugins-base-1.16.2/gst-libs/gst/gl/glprototypes/
H A Dgstgl_gles2compat.h51 #ifndef GL_DEPTH24_STENCIL8
52 #define GL_DEPTH24_STENCIL8 0x88F0 macro
/dports/audio/gstreamer1-plugins-cdparanoia/gst-plugins-base-1.16.2/gst-libs/gst/gl/glprototypes/
H A Dgstgl_gles2compat.h51 #ifndef GL_DEPTH24_STENCIL8
52 #define GL_DEPTH24_STENCIL8 0x88F0 macro
/dports/x11-toolkits/gstreamer1-plugins-pango/gst-plugins-base-1.16.2/gst-libs/gst/gl/glprototypes/
H A Dgstgl_gles2compat.h51 #ifndef GL_DEPTH24_STENCIL8
52 #define GL_DEPTH24_STENCIL8 0x88F0 macro
/dports/graphics/gstreamer1-plugins-gl/gst-plugins-base-1.16.2/gst-libs/gst/gl/glprototypes/
H A Dgstgl_gles2compat.h51 #ifndef GL_DEPTH24_STENCIL8
52 #define GL_DEPTH24_STENCIL8 0x88F0 macro
/dports/graphics/gstreamer1-plugins-libvisual/gst-plugins-base-1.16.2/gst-libs/gst/gl/glprototypes/
H A Dgstgl_gles2compat.h51 #ifndef GL_DEPTH24_STENCIL8
52 #define GL_DEPTH24_STENCIL8 0x88F0 macro
/dports/x11/gstreamer1-plugins-x/gst-plugins-base-1.16.2/gst-libs/gst/gl/glprototypes/
H A Dgstgl_gles2compat.h51 #ifndef GL_DEPTH24_STENCIL8
52 #define GL_DEPTH24_STENCIL8 0x88F0 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/
H A Des3fFboInvalidateTests.cpp130 return GL_DEPTH24_STENCIL8; in getCompatibleDepthStencilFormat()
1209 const deUint32 depthStencilFormat = GL_DEPTH24_STENCIL8; in render()
1372 … InvalidateFboRenderCase (m_context, "render_none", "", GL_RGBA8, GL_DEPTH24_STENCIL8, 0)); in init()
1373 …ateFboRenderCase (m_context, "render_color", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_COLOR_B… in init()
1374 …ateFboRenderCase (m_context, "render_depth", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_DEPTH_B… in init()
1375 …teFboRenderCase (m_context, "render_stencil", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_STENCIL… in init()
1401 …nvalidateSubFboRenderCase (m_context, "render_none", "", GL_RGBA8, GL_DEPTH24_STENCIL8, 0)); in init()
1402 …eSubFboRenderCase (m_context, "render_color", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_COLOR_B… in init()
1403 …eSubFboRenderCase (m_context, "render_depth", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_DEPTH_B… in init()
1404 …SubFboRenderCase (m_context, "render_stencil", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_STENCIL… in init()
[all …]
/dports/devel/upp/upp/uppsrc/GLDraw/
H A DTextureDraw.cpp44 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, sz.cx, sz.cy); in GetResult()
101 glRenderbufferStorageMultisample(GL_RENDERBUFFER, msaa, GL_DEPTH24_STENCIL8, sz.cx, sz.cy); in Create()
103 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, sz.cx, sz.cy); in Create()
/dports/devel/juce/JUCE-f37e9a1/modules/juce_opengl/native/
H A Djuce_MissingGLDefinitions.h46 #ifndef GL_DEPTH24_STENCIL8
47 GL_DEPTH24_STENCIL8 = 0x88F0, enumerator
/dports/games/scummvm/scummvm-2.5.1/graphics/opengl/
H A Dframebuffer.cpp39 #define GL_DEPTH24_STENCIL8 0x88F0 macro
51 #define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES macro
155 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, _texWidth, _texHeight); in init()
238 …glRenderbufferStorageMultisample(GL_RENDERBUFFER, _msSamples, GL_DEPTH24_STENCIL8, getTexWidth(), … in init()
/dports/games/residualvm/residualvm-0.3.1/graphics/opengl/
H A Dframebuffer.cpp39 #define GL_DEPTH24_STENCIL8 0x88F0 macro
51 #define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES macro
151 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, _texWidth, _texHeight); in init()
221 …glRenderbufferStorageMultisample(GL_RENDERBUFFER, _msSamples, GL_DEPTH24_STENCIL8, getTexWidth(), … in init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.0/api/
H A Dclearbuffer-invalid-buffer.c75 string_enum(GL_DEPTH24_STENCIL8), in piglit_init()
92 string_enum(GL_DEPTH24_STENCIL8), in piglit_init()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/common/
H A Dandroid_util.cpp252 return GL_DEPTH24_STENCIL8; in NativePixelFormatToGLInternalFormat()
295 case GL_DEPTH24_STENCIL8: in GLInternalFormatToNativePixelFormat()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleDependenciesTests.cpp617 GL_DEPTH24_STENCIL8, 2, /* width */ in iterate()
1272 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
1283 if (internalformat == GL_DEPTH24_STENCIL8) in iterate()
1422 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
1436 else if (internalformat != GL_DEPTH24_STENCIL8) in iterate()
1577 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
1591 else if (internalformat != GL_DEPTH24_STENCIL8) in iterate()
1733 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
1747 else if (internalformat != GL_DEPTH24_STENCIL8) in iterate()
2100 else if (internalformat == GL_DEPTH24_STENCIL8) in iterate()
[all …]
/dports/x11-wm/mutter/mutter-41.1/cogl/cogl/driver/gl/
H A Dcogl-util-gl-private.h184 #ifndef GL_DEPTH24_STENCIL8
185 #define GL_DEPTH24_STENCIL8 0x88F0 macro
/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/external/gli/gtx/
H A Dgl_texture2d.inl128 …{GL_DEPTH24_STENCIL8, GL_DEPTH24_STENCIL8, GL_DEPTH24_STENCIL8, GL_DEPTH24_STENCIL8, GL_DEPTH_COMP…
/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/external/gli/gtx/
H A Dgl_texture2d.inl128 …{GL_DEPTH24_STENCIL8, GL_DEPTH24_STENCIL8, GL_DEPTH24_STENCIL8, GL_DEPTH24_STENCIL8, GL_DEPTH_COMP…

12345678910>>...50