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Searched refs:GL_DEPTH32F_STENCIL8 (Results 1 – 25 of 861) sorted by relevance

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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/
H A Ddepthstencil-render-miplevels.cpp155 case GL_DEPTH32F_STENCIL8: in supported_format()
188 case GL_DEPTH32F_STENCIL8: in create_mipmapped_tex()
407 depth_format = GL_DEPTH32F_STENCIL8; in piglit_init()
452 depth_format = GL_DEPTH32F_STENCIL8; in piglit_init()
461 depth_format = GL_DEPTH32F_STENCIL8; in piglit_init()
471 depth_format = GL_DEPTH32F_STENCIL8; in piglit_init()
477 depth_format = GL_DEPTH32F_STENCIL8; in piglit_init()
483 depth_format = GL_DEPTH32F_STENCIL8; in piglit_init()
H A Dteximage-errors.c57 {GL_DEPTH32F_STENCIL8, GL_DEPTH_COMPONENT, GL_FLOAT},
60 {GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}};
68 {GL_DEPTH32F_STENCIL8, GL_STENCIL_INDEX, GL_INT},
212 test[i].internalformat == GL_DEPTH32F_STENCIL8) && in test_depth_formats()
252 test[i].internalformat == GL_DEPTH32F_STENCIL8) && in test_depth_formats_storage()
H A Dcopyteximage.c92 { GL_DEPTH32F_STENCIL8, fcolor[7] },
165 case GL_DEPTH32F_STENCIL8: in is_depth_format()
196 case GL_DEPTH32F_STENCIL8: in supported_format()
231 if (format == GL_DEPTH32F_STENCIL8 || in get_format()
245 case GL_DEPTH32F_STENCIL8: in get_type()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/common/
H A Dandroid_util.cpp256 return GL_DEPTH32F_STENCIL8; in NativePixelFormatToGLInternalFormat()
299 case GL_DEPTH32F_STENCIL8: in GLInternalFormatToNativePixelFormat()
/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/external/gli/gtx/
H A Dgl_texture2d.inl130 …{GL_DEPTH32F_STENCIL8, GL_DEPTH32F_STENCIL8, GL_DEPTH32F_STENCIL8, GL_DEPTH32F_STENCIL8, GL_DEPTH_…
/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/external/gli/gtx/
H A Dgl_texture2d.inl130 …{GL_DEPTH32F_STENCIL8, GL_DEPTH32F_STENCIL8, GL_DEPTH32F_STENCIL8, GL_DEPTH32F_STENCIL8, GL_DEPTH_…
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp442 case GL_DEPTH32F_STENCIL8: in IsSizedInternalFormat()
652 case GL_DEPTH32F_STENCIL8: in ValidateReadPixelsFormatType()
663 case GL_DEPTH32F_STENCIL8: in ValidateReadPixelsFormatType()
797 format == GL_DEPTH32F_STENCIL8; in IsDepthTexture()
803 format == GL_DEPTH32F_STENCIL8 || in IsStencilTexture()
1421 case GL_DEPTH32F_STENCIL8: in IsColorRenderable()
1446 case GL_DEPTH32F_STENCIL8: in IsDepthRenderable()
1514 case GL_DEPTH32F_STENCIL8: in IsStencilRenderable()
1808 case GL_DEPTH32F_STENCIL8: return 32; in GetDepthSize()
1825 case GL_DEPTH32F_STENCIL8: return 8; in GetStencilSize()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp413 case GL_DEPTH32F_STENCIL8: in IsSizedInternalFormat()
623 case GL_DEPTH32F_STENCIL8: in ValidateReadPixelsFormatType()
634 case GL_DEPTH32F_STENCIL8: in ValidateReadPixelsFormatType()
768 format == GL_DEPTH32F_STENCIL8; in IsDepthTexture()
774 format == GL_DEPTH32F_STENCIL8 || in IsStencilTexture()
1392 case GL_DEPTH32F_STENCIL8: in IsColorRenderable()
1417 case GL_DEPTH32F_STENCIL8: in IsDepthRenderable()
1485 case GL_DEPTH32F_STENCIL8: in IsStencilRenderable()
1779 case GL_DEPTH32F_STENCIL8: return 32; in GetDepthSize()
1796 case GL_DEPTH32F_STENCIL8: return 8; in GetStencilSize()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_multisample/
H A Dstencil-clear.c127 tex_target, num_depth_samples, GL_DEPTH32F_STENCIL8, in create_fbo()
140 glTexImage2D(tex_target, 0, GL_DEPTH32F_STENCIL8, in create_fbo()
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_depth_buffer_float.java43 int GL_DEPTH32F_STENCIL8 = 0x8CAD; field
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/common/
H A Dandroid_util.cpp330 return GL_DEPTH32F_STENCIL8; in NativePixelFormatToGLInternalFormat()
373 case GL_DEPTH32F_STENCIL8: in GLInternalFormatToNativePixelFormat()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/common/
H A Dandroid_util.cpp330 return GL_DEPTH32F_STENCIL8; in NativePixelFormatToGLInternalFormat()
373 case GL_DEPTH32F_STENCIL8: in GLInternalFormatToNativePixelFormat()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_depth_buffer_float5 GL_DEPTH32F_STENCIL8 0x8CAD
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_depth_buffer_float6 GL_DEPTH32F_STENCIL8 0x8CAD
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_depth_buffer_float5 GL_DEPTH32F_STENCIL8 0x8CAD
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/common/
H A Dandroid_util.cpp256 return GL_DEPTH32F_STENCIL8; in getPixelFormatInfo()
382 case GL_DEPTH32F_STENCIL8: in GLInternalFormatToNativePixelFormat()
/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/common/
H A Dandroid_util.cpp256 return GL_DEPTH32F_STENCIL8; in getPixelFormatInfo()
382 case GL_DEPTH32F_STENCIL8: in GLInternalFormatToNativePixelFormat()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/common/
H A Dandroid_util.cpp256 return GL_DEPTH32F_STENCIL8; in getPixelFormatInfo()
382 case GL_DEPTH32F_STENCIL8: in GLInternalFormatToNativePixelFormat()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_internalformat_query2/
H A Dformat-components.c169 case GL_DEPTH32F_STENCIL8: in is_depth_format()
182 case GL_DEPTH32F_STENCIL8: in is_stencil_format()
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_depth_buffer_float6 GL_DEPTH32F_STENCIL8 0x8CAD
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_depth_buffer_float6 GL_DEPTH32F_STENCIL8 0x8CAD
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Ddepth_buffer_float.py14 GL_DEPTH32F_STENCIL8=_C('GL_DEPTH32F_STENCIL8',0x8CAD) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Ddepth_buffer_float.py14 GL_DEPTH32F_STENCIL8=_C('GL_DEPTH32F_STENCIL8',0x8CAD) variable
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/
H A DOgreGL3PlusFBORenderTexture.cpp120 GL_DEPTH32F_STENCIL8
314 … if ((depthFormats[depth] != GL_DEPTH24_STENCIL8) && (depthFormats[depth] != GL_DEPTH32F_STENCIL8)) in detectFBOFormats()
423 …h]==GL_DEPTH24_STENCIL8 || depthFormats[props.modes[mode].depth]==GL_DEPTH32F_STENCIL8) && !reques… in getBestDepthStencil()
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLES2/src/
H A DOgreGLES2FBORenderTexture.cpp139 , GL_DEPTH32F_STENCIL8
366 … if (depthFormats[depth] != GL_DEPTH24_STENCIL8 && depthFormats[depth] != GL_DEPTH32F_STENCIL8) in detectFBOFormats()
479 if(depthFormats[props.modes[mode].depth] == GL_DEPTH32F_STENCIL8) // Prefer 32F/8 packed in getBestDepthStencil()

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