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Searched refs:GL_DEPTH_CLAMP_NV (Results 1 – 25 of 318) sorted by relevance

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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DNV_depth_clamp.java35 int GL_DEPTH_CLAMP_NV = 0x864F; field
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_NV_depth_clamp4 GL_DEPTH_CLAMP_NV 0x864F
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_NV_depth_clamp5 GL_DEPTH_CLAMP_NV 0x864F
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_NV_depth_clamp4 GL_DEPTH_CLAMP_NV 0x864F
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_depth_clamp5 GL_DEPTH_CLAMP_NV 0x864F
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_depth_clamp5 GL_DEPTH_CLAMP_NV 0x864F
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_NV_depth_clamp3 GL_DEPTH_CLAMP_NV 0x864F
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/
H A Ddepth_clamp.py14 GL_DEPTH_CLAMP_NV=_C('GL_DEPTH_CLAMP_NV',0x864F) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/
H A Ddepth_clamp.py14 GL_DEPTH_CLAMP_NV=_C('GL_DEPTH_CLAMP_NV',0x864F) variable
/dports/games/spring/spring_98.0/rts/Rendering/GL/
H A DglExtra.cpp124 glEnable(GL_DEPTH_CLAMP_NV); in glDrawVolume()
146 glDisable(GL_DEPTH_CLAMP_NV); in glDrawVolume()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaOpenGL.cpp324 glDisable(GL_DEPTH_CLAMP_NV); in ResetGLState()
2642 glEnable(GL_DEPTH_CLAMP_NV); in DepthClamp()
2644 glDisable(GL_DEPTH_CLAMP_NV); in DepthClamp()
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h1740 #ifndef GL_DEPTH_CLAMP_NV
1741 #define GL_DEPTH_CLAMP_NV 0x864F macro
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h3463 #define GL_DEPTH_CLAMP_NV 0x864F macro
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCOpenGLDriver.cpp3827 glEnable(GL_DEPTH_CLAMP_NV); in drawStencilShadowVolume()
3908 glDisable(GL_DEPTH_CLAMP_NV); in drawStencilShadowVolume()
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCOpenGLDriver.cpp3618 glEnable(GL_DEPTH_CLAMP_NV); in drawStencilShadowVolume()
3699 glDisable(GL_DEPTH_CLAMP_NV); in drawStencilShadowVolume()
/dports/emulators/aranym/aranym-1.1.0/src/include/
H A Dglenums.h2589 #ifndef GL_DEPTH_CLAMP_NV
2590 #define GL_DEPTH_CLAMP_NV 0x864F macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h4231 #define GL_DEPTH_CLAMP_NV 0x864F macro
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dgl_main.c350 glEnable(GL_DEPTH_CLAMP_NV); in gld_Init()
/dports/graphics/sharpconstruct/sharpconstruct-0.11/include/
H A Dglext.h5977 #ifndef GL_DEPTH_CLAMP_NV
5979 #define GL_DEPTH_CLAMP_NV 0x864f macro
/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/
H A Dgl.hrl3273 -define(GL_DEPTH_CLAMP_NV, 16#864F). macro
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/
H A Dgl.hrl3273 -define(GL_DEPTH_CLAMP_NV, 16#864F). macro
/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/
H A Dgl.hrl3273 -define(GL_DEPTH_CLAMP_NV, 16#864F). macro
/dports/games/gltron/gltron-0.70/nebu/include/video/
H A Dnebu_extgl.h2726 #define GL_DEPTH_CLAMP_NV 0x864F macro
/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl4361 -define(GL_DEPTH_CLAMP_NV, 16#864F). macro
/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl4361 -define(GL_DEPTH_CLAMP_NV, 16#864F). macro

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