/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_packed_depth_stencil/ |
H A D | texsubimage.c | 61 GL_DEPTH_STENCIL_EXT, in create_texture() 81 GL_DEPTH_STENCIL_EXT, in update_texture() 88 GL_DEPTH_STENCIL_EXT, in update_texture() 101 GL_DEPTH_STENCIL_EXT, in check_texels()
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H A D | readdrawpixels.c | 55 glDrawPixels(2, 2, GL_DEPTH_STENCIL_EXT, in test_readdrawpixels() 60 glReadPixels(0, 0, 2, 2, GL_DEPTH_STENCIL_EXT, in test_readdrawpixels() 79 glReadPixels(0, 0, 2, 2, GL_DEPTH_STENCIL_EXT, in test_readdrawpixels()
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H A D | errors.c | 45 glDrawPixels(1, 1, GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT, p); in test_drawpixels() 62 glReadPixels(0, 0, 1, 1, GL_DEPTH_STENCIL_EXT, GL_FLOAT, p); in test_readpixels()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | gl_opengl.h | 62 #if !defined(GL_DEPTH_STENCIL_EXT) 63 #define GL_DEPTH_STENCIL_EXT 0x84F9 macro
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H A D | gl_fbo.c | 117 internalFormat = (attach_stencil ? GL_DEPTH_STENCIL_EXT : GL_DEPTH_COMPONENT); in gld_CreateScreenSizeFBO()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/perf/ |
H A D | readpixels.c | 117 { GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, "Z+S/uint", 4 }, 150 if (ReadFormat == GL_DEPTH_STENCIL_EXT && !HaveDepthStencil) { in PerfDraw()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/perf/ |
H A D | readpixels.c | 118 { GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, "Z+S/uint", 4 }, 151 if (ReadFormat == GL_DEPTH_STENCIL_EXT && !HaveDepthStencil) { in PerfDraw()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | EXT_packed_depth_stencil.java | 45 int GL_DEPTH_STENCIL_EXT = 0x84F9; field
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_packed_depth_stencil | 4 GL_DEPTH_STENCIL_EXT 0x84F9
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_EXT_packed_depth_stencil | 5 GL_DEPTH_STENCIL_EXT 0x84F9
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_packed_depth_stencil | 4 GL_DEPTH_STENCIL_EXT 0x84F9
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_packed_depth_stencil | 5 GL_DEPTH_STENCIL_EXT 0x84F9
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_EXT_packed_depth_stencil | 3 GL_DEPTH_STENCIL_EXT 0x84F9
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_packed_depth_stencil | 5 GL_DEPTH_STENCIL_EXT 0x84F9
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_clear_texture/ |
H A D | depth-stencil.c | 60 GL_DEPTH_STENCIL_EXT, in piglit_init()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | packed_depth_stencil.py | 15 GL_DEPTH_STENCIL_EXT=_C('GL_DEPTH_STENCIL_EXT',0x84F9) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | packed_depth_stencil.py | 15 GL_DEPTH_STENCIL_EXT=_C('GL_DEPTH_STENCIL_EXT',0x84F9) variable
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/EXT/ |
H A D | packed_depth_stencil.py | 112 images.COMPONENT_COUNTS[ GL_DEPTH_STENCIL_EXT ] = 4
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/EXT/ |
H A D | packed_depth_stencil.py | 112 images.COMPONENT_COUNTS[ GL_DEPTH_STENCIL_EXT ] = 4
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/dports/graphics/opencsg/OpenCSG-1.4.2/src/ |
H A D | frameBufferObjectExt.cpp | 87 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_STENCIL_EXT, width, height); in Initialize()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | getteximage-depth.c | 131 if (format->internalformat == GL_DEPTH_STENCIL_EXT || in create_depth_texture() 133 dataformat = GL_DEPTH_STENCIL_EXT; in create_depth_texture() 385 if (format->internalformat == GL_DEPTH_STENCIL_EXT || in verify_depth_data()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/nv_copy_depth_to_color/ |
H A D | nv_copy_depth_to_color.c | 96 GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, depth_stencil_buf); in test_depthstencil_to_color_copypix()
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/dports/lang/clover/mesa-21.3.6/src/mesa/drivers/dri/i915/ |
H A D | intel_pixel_copy.c | 79 case GL_DEPTH_STENCIL_EXT: in do_blit_copypixels()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/drivers/dri/i915/ |
H A D | intel_pixel_copy.c | 79 case GL_DEPTH_STENCIL_EXT: in do_blit_copypixels()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/drivers/dri/i915/ |
H A D | intel_pixel_copy.c | 79 case GL_DEPTH_STENCIL_EXT: in do_blit_copypixels()
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