/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | texdepth.c | 106 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, param); in test_RenderTextures() 117 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE); in test_RenderTextures() 120 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, param); in test_RenderTextures() 131 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE); in test_RenderTextures()
|
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_depth_texture.java | 54 int GL_DEPTH_TEXTURE_MODE_ARB = 0x884B; field
|
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_depth_texture | 8 GL_DEPTH_TEXTURE_MODE_ARB 0x884B
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_depth_texture | 9 GL_DEPTH_TEXTURE_MODE_ARB 0x884B
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_depth_texture | 8 GL_DEPTH_TEXTURE_MODE_ARB 0x884B
|
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_depth_texture | 9 GL_DEPTH_TEXTURE_MODE_ARB 0x884B
|
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ARB_depth_texture | 7 GL_DEPTH_TEXTURE_MODE_ARB 0x884B
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_depth_texture | 9 GL_DEPTH_TEXTURE_MODE_ARB 0x884B
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | depth_texture.py | 17 GL_DEPTH_TEXTURE_MODE_ARB=_C('GL_DEPTH_TEXTURE_MODE_ARB',0x884B) variable
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | depth_texture.py | 17 GL_DEPTH_TEXTURE_MODE_ARB=_C('GL_DEPTH_TEXTURE_MODE_ARB',0x884B) variable
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-1.2/ |
H A D | texparameter-before-teximage.c | 58 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, in piglit_init()
|
/dports/games/scorched3d/scorched/src/client/GLEXT/ |
H A D | GLShadowFrameBuffer.cpp | 51 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_INTENSITY); in create()
|
H A D | GLMissingExt.h | 47 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B macro
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | glsl-bug-22603.c | 85 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_INTENSITY); in piglit_display()
|
/dports/games/spring/spring_98.0/rts/Rendering/ |
H A D | UnitDrawerState.cpp | 61 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE); in EnableCommon() 91 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE); in DisableCommon()
|
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | glthread_marshal.h | 158 case GL_DEPTH_TEXTURE_MODE_ARB: in _mesa_tex_param_enum_to_count()
|
/dports/games/spring/spring_98.0/rts/Rendering/Env/ |
H A D | GrassDrawer.cpp | 638 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_ALPHA); in SetupGlStateNear() 696 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE); in ResetGlStateNear() 766 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_ALPHA); in SetupGlStateFar() 786 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE); in ResetGlStateFar()
|
/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaOpenGLUtils.cpp | 514 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE); in Bind() 526 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE); in Unbind()
|
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/decorate_shadow/ |
H A D | decorate_shader.h | 357 glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE); in genDepthMapTexture24()
|
/dports/devel/vcglib/vcglib-2020.09/wrap/gl/ |
H A D | gl_surface.h | 187 glTexParameteri (GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE); in set()
|
/dports/graphics/wdune/wdune-1.926/vcglib/wrap/gl/ |
H A D | gl_surface.h | 187 glTexParameteri (GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE); in set()
|
/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | texparam.c | 513 case GL_DEPTH_TEXTURE_MODE_ARB: in set_tex_parameteri() 878 case GL_DEPTH_TEXTURE_MODE_ARB: in _mesa_texture_parameterf() 935 case GL_DEPTH_TEXTURE_MODE_ARB: in _mesa_texture_parameterfv() 2299 case GL_DEPTH_TEXTURE_MODE_ARB: in get_tex_parameterfv() 2571 case GL_DEPTH_TEXTURE_MODE_ARB: in get_tex_parameteriv()
|
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | texparam.c | 513 case GL_DEPTH_TEXTURE_MODE_ARB: in set_tex_parameteri() 878 case GL_DEPTH_TEXTURE_MODE_ARB: in _mesa_texture_parameterf() 935 case GL_DEPTH_TEXTURE_MODE_ARB: in _mesa_texture_parameterfv() 2299 case GL_DEPTH_TEXTURE_MODE_ARB: in get_tex_parameterfv() 2571 case GL_DEPTH_TEXTURE_MODE_ARB: in get_tex_parameteriv()
|
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | texparam.c | 513 case GL_DEPTH_TEXTURE_MODE_ARB: in set_tex_parameteri() 878 case GL_DEPTH_TEXTURE_MODE_ARB: in _mesa_texture_parameterf() 935 case GL_DEPTH_TEXTURE_MODE_ARB: in _mesa_texture_parameterfv() 2299 case GL_DEPTH_TEXTURE_MODE_ARB: in get_tex_parameterfv() 2571 case GL_DEPTH_TEXTURE_MODE_ARB: in get_tex_parameteriv()
|
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/ |
H A D | texparam.c | 513 case GL_DEPTH_TEXTURE_MODE_ARB: in set_tex_parameteri() 878 case GL_DEPTH_TEXTURE_MODE_ARB: in _mesa_texture_parameterf() 935 case GL_DEPTH_TEXTURE_MODE_ARB: in _mesa_texture_parameterfv() 2299 case GL_DEPTH_TEXTURE_MODE_ARB: in get_tex_parameterfv() 2571 case GL_DEPTH_TEXTURE_MODE_ARB: in get_tex_parameteriv()
|