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Searched refs:GL_DOT3_ATI (Results 1 – 25 of 362) sorted by relevance

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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ati_fragment_shader/
H A Derror10-dotx.c63 glAlphaFragmentOp2ATI(GL_DOT3_ATI, GL_REG_0_ATI, GL_NONE, in piglit_init()
95 glAlphaFragmentOp2ATI(GL_DOT3_ATI, GL_REG_0_ATI, GL_NONE, in piglit_init()
H A Derror13-invalidarg.c86 GL_DOT3_ATI,
H A Derror12-invalidsrc.c94 GL_DOT3_ATI,
H A Derror11-invaliddst.c101 GL_DOT3_ATI,
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DATI_fragment_shader.java111 int GL_DOT3_ATI = 0x8966; field
/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpradeon.c358 qglColorFragmentOp2ATI(GL_DOT3_ATI, in GL_CreateShadersRadeon()
371 qglColorFragmentOp2ATI(GL_DOT3_ATI, in GL_CreateShadersRadeon()
479 qglColorFragmentOp2ATI(GL_DOT3_ATI, in GL_CreateShadersRadeon()
492 qglColorFragmentOp2ATI(GL_DOT3_ATI, in GL_CreateShadersRadeon()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ATI_fragment_shader36 GL_DOT3_ATI 0x8966
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ATI_fragment_shader37 GL_DOT3_ATI 0x8966
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ATI_fragment_shader35 GL_DOT3_ATI 0x8966
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ATI_fragment_shader37 GL_DOT3_ATI 0x8966
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ATI_fragment_shader37 GL_DOT3_ATI 0x8966
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ATI_fragment_shader36 GL_DOT3_ATI 0x8966
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c481 case GL_DOT3_ATI: in execute_shader()
529 (inst->Opcode[1] != GL_DOT3_ATI) && (inst->Opcode[1] != GL_DOT4_ATI))) in execute_shader()
/dports/lang/clover/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c481 case GL_DOT3_ATI: in execute_shader()
529 (inst->Opcode[1] != GL_DOT3_ATI) && (inst->Opcode[1] != GL_DOT4_ATI))) in execute_shader()
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c481 case GL_DOT3_ATI: in execute_shader()
529 (inst->Opcode[1] != GL_DOT3_ATI) && (inst->Opcode[1] != GL_DOT4_ATI))) in execute_shader()
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c481 case GL_DOT3_ATI: in execute_shader()
529 (inst->Opcode[1] != GL_DOT3_ATI) && (inst->Opcode[1] != GL_DOT4_ATI))) in execute_shader()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c481 case GL_DOT3_ATI: in execute_shader()
529 (inst->Opcode[1] != GL_DOT3_ATI) && (inst->Opcode[1] != GL_DOT4_ATI))) in execute_shader()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/swrast/
H A Ds_atifragshader.c481 case GL_DOT3_ATI: in execute_shader()
529 (inst->Opcode[1] != GL_DOT3_ATI) && (inst->Opcode[1] != GL_DOT4_ATI))) in execute_shader()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c481 case GL_DOT3_ATI: in execute_shader()
529 (inst->Opcode[1] != GL_DOT3_ATI) && (inst->Opcode[1] != GL_DOT4_ATI))) in execute_shader()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c481 case GL_DOT3_ATI: in execute_shader()
529 (inst->Opcode[1] != GL_DOT3_ATI) && (inst->Opcode[1] != GL_DOT4_ATI))) in execute_shader()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c481 case GL_DOT3_ATI: in execute_shader()
529 (inst->Opcode[1] != GL_DOT3_ATI) && (inst->Opcode[1] != GL_DOT4_ATI))) in execute_shader()
/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/swrast/
H A Ds_atifragshader.c481 case GL_DOT3_ATI: in execute_shader()
529 (inst->Opcode[1] != GL_DOT3_ATI) && (inst->Opcode[1] != GL_DOT4_ATI))) in execute_shader()
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ATI/
H A Dfragment_shader.py57 GL_DOT3_ATI=_C('GL_DOT3_ATI',0x8966) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ATI/
H A Dfragment_shader.py57 GL_DOT3_ATI=_C('GL_DOT3_ATI',0x8966) variable
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/
H A Datifragshader.c642 ((op == GL_DOT3_ATI) && (curI->Opcode[0] != GL_DOT3_ATI)) || in _mesa_FragmentOpXATI()

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