/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_light_texture | 1 GL_EXT_light_texture 3 GL_EXT_light_texture
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_EXT_light_texture | 1 GL_EXT_light_texture 3 GL_EXT_light_texture
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_light_texture | 1 GL_EXT_light_texture 3 GL_EXT_light_texture
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_light_texture | 1 GL_EXT_light_texture 3 GL_EXT_light_texture
|
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_light_texture | 1 GL_EXT_light_texture 3 GL_EXT_light_texture
|
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_EXT_light_texture | 1 GL_EXT_light_texture
|
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/bin/ |
H A D | update_ext.sh | 416 grep -v 'GL_FRAGMENT_DEPTH_EXT' $1/GL_EXT_light_texture > tmp 417 mv tmp $1/GL_EXT_light_texture
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/bin/ |
H A D | update_ext.sh | 416 grep -v 'GL_FRAGMENT_DEPTH_EXT' $1/GL_EXT_light_texture > tmp 417 mv tmp $1/GL_EXT_light_texture
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/bin/ |
H A D | filter_gl_ext.sh | 419 grep -v 'GL_FRAGMENT_DEPTH_EXT' $1/GL_EXT_light_texture > tmp 420 mv tmp $1/GL_EXT_light_texture
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/bin/ |
H A D | filter_gl_ext.sh | 416 grep -v 'GL_FRAGMENT_DEPTH_EXT' $1/GL_EXT_light_texture > tmp 417 mv tmp $1/GL_EXT_light_texture
|
/dports/graphics/glew/glew-2.2.0/auto/bin/ |
H A D | filter_gl_ext.sh | 416 grep -v 'GL_FRAGMENT_DEPTH_EXT' $1/GL_EXT_light_texture > tmp 417 mv tmp $1/GL_EXT_light_texture
|
/dports/astro/openuniverse/openuniverse-1.0beta3/src/ |
H A D | glext.h | 878 #ifndef GL_EXT_light_texture 1949 #ifndef GL_EXT_light_texture 1950 #define GL_EXT_light_texture 1 macro
|
/dports/science/medit/medit-2012.02.05_5/sources/GL.old/ |
H A D | glext.h | 869 #if GL_EXT_light_texture 1894 #if GL_EXT_light_texture
|
/dports/security/ridl/ridl-11b3240/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …L_EXT_index_texture&extensions=GL_EXT_instanced_arrays&extensions=GL_EXT_light_texture&extensions=…
|
/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …L_EXT_index_texture&extensions=GL_EXT_instanced_arrays&extensions=GL_EXT_light_texture&extensions=…
|
/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …L_EXT_index_texture&extensions=GL_EXT_instanced_arrays&extensions=GL_EXT_light_texture&extensions=…
|
/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …L_EXT_index_texture&extensions=GL_EXT_instanced_arrays&extensions=GL_EXT_light_texture&extensions=…
|
/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …L_EXT_index_texture&extensions=GL_EXT_instanced_arrays&extensions=GL_EXT_light_texture&extensions=…
|
/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …L_EXT_index_texture&extensions=GL_EXT_instanced_arrays&extensions=GL_EXT_light_texture&extensions=…
|
/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …L_EXT_index_texture&extensions=GL_EXT_instanced_arrays&extensions=GL_EXT_light_texture&extensions=…
|
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 2203 #ifndef GL_EXT_light_texture 2204 #define GL_EXT_light_texture macro
|
/dports/devel/emscripten/emscripten-2.0.3/system/include/GL/ |
H A D | glew.h | 349 #define GLEW_EXT_light_texture GLEW_GET_VAR(GL_EXT_light_texture)
|
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 2971 #ifndef GL_EXT_light_texture 2972 #define GL_EXT_light_texture macro
|
/dports/games/cube/cube_source/include/GL/ |
H A D | glext.h | 963 #ifndef GL_EXT_light_texture 2372 #ifndef GL_EXT_light_texture 2373 #define GL_EXT_light_texture 1 macro
|
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/ |
H A D | glext.h | 915 #ifndef GL_EXT_light_texture 2297 #ifndef GL_EXT_light_texture 2298 #define GL_EXT_light_texture 1 macro
|