Home
last modified time | relevance | path

Searched refs:GL_EXT_separate_specular_color (Results 1 – 25 of 412) sorted by relevance

12345678910>>...17

/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_EXT_separate_specular_color1 GL_EXT_separate_specular_color
3 GL_EXT_separate_specular_color
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_EXT_separate_specular_color1 GL_EXT_separate_specular_color
3 GL_EXT_separate_specular_color
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_EXT_separate_specular_color1 GL_EXT_separate_specular_color
3 GL_EXT_separate_specular_color
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_EXT_separate_specular_color1 GL_EXT_separate_specular_color
3 GL_EXT_separate_specular_color
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_EXT_separate_specular_color1 GL_EXT_separate_specular_color
3 GL_EXT_separate_specular_color
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_EXT_separate_specular_color1 GL_EXT_separate_specular_color
/dports/x11-clocks/glclock/glclock-6.0b6.0/
H A DGLextensions.H511 #ifndef GL_EXT_separate_specular_color
512 #define GL_EXT_separate_specular_color macro
/dports/games/0ad/0ad-0.0.23b-alpha/source/lib/
H A Dogl.cpp173 MATCH(GL_EXT_separate_specular_color); in isImplementedInCore()
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/examples/
H A Dparticles.c47 #ifndef GL_EXT_separate_specular_color
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/examples/
H A Dparticles.c46 #ifndef GL_EXT_separate_specular_color
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/examples/
H A Dparticles.c46 #ifndef GL_EXT_separate_specular_color
/dports/graphics/glfw2/glfw-2.7.9/examples/
H A Dparticles.c47 #ifndef GL_EXT_separate_specular_color
/dports/graphics/glfw/glfw-3.3.4/examples/
H A Dparticles.c47 #ifndef GL_EXT_separate_specular_color
/dports/graphics/rx/rx-0.4.0/cargo-crates/glfw-sys-3.3.0/examples/
H A Dparticles.c46 #ifndef GL_EXT_separate_specular_color
/dports/math/geogram/geogram-1.7.7/src/lib/third_party/glfw/examples/
H A Dparticles.c47 #ifndef GL_EXT_separate_specular_color
/dports/games/tenebrae/tenebrae_0/
H A DglATI.h1255 #ifndef GL_EXT_separate_specular_color
1256 #define GL_EXT_separate_specular_color 1 macro
/dports/astro/openuniverse/openuniverse-1.0beta3/src/
H A Dglext.h936 #ifndef GL_EXT_separate_specular_color
1992 #ifndef GL_EXT_separate_specular_color
1993 #define GL_EXT_separate_specular_color 1 macro
/dports/games/lwjgl/lwjgl-2df01dd/eclipse-update/org.lwjgl.info/src/java/org/lwjgl/info/
H A DLWJGLInfoView.java443 caps.GL_EXT_separate_specular_color); in gatherCapabilities()
/dports/security/ridl/ridl-11b3240/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…
/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…
/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…
/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…
/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…
/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…
/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/sfml_opengl3/
H A DReadme.md7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…

12345678910>>...17