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Searched refs:GL_FLOAT16_VEC2_NV (Results 1 – 25 of 371) sorted by relevance

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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_AMD_gpu_shader_half_float6 GL_FLOAT16_VEC2_NV 0x8FF9
H A DGL_NV_gpu_shader530 GL_FLOAT16_VEC2_NV 0x8FF9
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_AMD_gpu_shader_half_float6 GL_FLOAT16_VEC2_NV 0x8FF9
H A DGL_NV_gpu_shader530 GL_FLOAT16_VEC2_NV 0x8FF9
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/AMD/
H A Dgpu_shader_half_float.py24 GL_FLOAT16_VEC2_NV=_C('GL_FLOAT16_VEC2_NV',0x8FF9) variable
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glslang/src/glslang/MachineIndependent/
H A Dgl_types.h83 #define GL_FLOAT16_VEC2_NV 0x8FF9 macro
/dports/emulators/dolphin-emu/dolphin-3152428/Externals/glslang/glslang/MachineIndependent/
H A Dgl_types.h83 #define GL_FLOAT16_VEC2_NV 0x8FF9 macro
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/glslang/MachineIndependent/
H A Dgl_types.h83 #define GL_FLOAT16_VEC2_NV 0x8FF9 macro
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/glslang/MachineIndependent/
H A Dgl_types.h83 #define GL_FLOAT16_VEC2_NV 0x8FF9 macro
/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/glslang/MachineIndependent/
H A Dgl_types.h84 #define GL_FLOAT16_VEC2_NV 0x8FF9 macro
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/glslang/MachineIndependent/
H A Dgl_types.h91 #define GL_FLOAT16_VEC2_NV 0x8FF9 macro
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/glslang/MachineIndependent/
H A Dgl_types.h91 #define GL_FLOAT16_VEC2_NV 0x8FF9
/dports/devel/love/love-11.3/src/libraries/glslang/glslang/MachineIndependent/
H A Dgl_types.h84 #define GL_FLOAT16_VEC2_NV 0x8FF9 macro
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/glslang/MachineIndependent/
H A Dgl_types.h91 #define GL_FLOAT16_VEC2_NV 0x8FF9 macro
/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/glslang/MachineIndependent/
H A Dgl_types.h91 #define GL_FLOAT16_VEC2_NV 0x8FF9 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glslang/src/glslang/MachineIndependent/
H A Dgl_types.h91 #define GL_FLOAT16_VEC2_NV 0x8FF9 macro
/dports/graphics/glslang/glslang-11.7.1/glslang/MachineIndependent/
H A Dgl_types.h91 #define GL_FLOAT16_VEC2_NV 0x8FF9 macro
/dports/benchmarks/vkpeak/vkpeak-20210430/ncnn/glslang/glslang/MachineIndependent/
H A Dgl_types.h91 #define GL_FLOAT16_VEC2_NV 0x8FF9 macro
/dports/graphics/realsr-ncnn-vulkan/realsr-ncnn-vulkan-20210210/src/ncnn/glslang/glslang/MachineIndependent/
H A Dgl_types.h91 #define GL_FLOAT16_VEC2_NV 0x8FF9 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_NV_gpu_shader529 GL_FLOAT16_VEC2_NV 0x8FF9
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_NV_gpu_shader530 GL_FLOAT16_VEC2_NV 0x8FF9
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_NV_gpu_shader529 GL_FLOAT16_VEC2_NV 0x8FF9
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DNV_gpu_shader5.java75 int GL_FLOAT16_VEC2_NV = 0x8FF9; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/
H A Dgpu_shader5.py15 GL_FLOAT16_VEC2_NV=_C('GL_FLOAT16_VEC2_NV',0x8FF9) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/NV/
H A Dgpu_shader5.py15 GL_FLOAT16_VEC2_NV=_C('GL_FLOAT16_VEC2_NV',0x8FF9) variable

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