/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/nv_fog_distance/ |
H A D | coverage.c | 60 glGetBooleanv(GL_FOG_DISTANCE_MODE_NV, &values.b); in check_initial_state() 82 glGetFloatv(GL_FOG_DISTANCE_MODE_NV, &values.f); in check_initial_state() 175 glFogi(GL_FOG_DISTANCE_MODE_NV, modes[i]); in check_setting_state() 180 glFogiv(GL_FOG_DISTANCE_MODE_NV, &modes[i]); in check_setting_state() 185 glFogf(GL_FOG_DISTANCE_MODE_NV, float_mode); in check_setting_state() 190 glFogfv(GL_FOG_DISTANCE_MODE_NV, &float_mode); in check_setting_state() 204 glFogi(GL_FOG_DISTANCE_MODE_NV, modes[0]); in check_setting_state() 208 glFogi(GL_FOG_DISTANCE_MODE_NV, int_mode); in check_setting_state() 213 glFogiv(GL_FOG_DISTANCE_MODE_NV, &int_mode); in check_setting_state() 218 glFogf(GL_FOG_DISTANCE_MODE_NV, float_mode); in check_setting_state() [all …]
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H A D | fog-coord.c | 99 glFogi(GL_FOG_DISTANCE_MODE_NV, GL_EYE_RADIAL_NV); in piglit_init()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | Fog.cpp | 65 glFogf(GL_FOG_DISTANCE_MODE_NV, GL_EYE_RADIAL_NV); in apply() 67 glFogf(GL_FOG_DISTANCE_MODE_NV, GL_EYE_PLANE_ABSOLUTE_NV); in apply()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | Fog.cpp | 65 glFogf(GL_FOG_DISTANCE_MODE_NV, GL_EYE_RADIAL_NV); in apply() 67 glFogf(GL_FOG_DISTANCE_MODE_NV, GL_EYE_PLANE_ABSOLUTE_NV); in apply()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_fog_distance.java | 35 int GL_FOG_DISTANCE_MODE_NV = 0x855A; field
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_fog_distance | 4 GL_FOG_DISTANCE_MODE_NV 0x855A
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_fog_distance | 5 GL_FOG_DISTANCE_MODE_NV 0x855A
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_fog_distance | 4 GL_FOG_DISTANCE_MODE_NV 0x855A
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_fog_distance | 5 GL_FOG_DISTANCE_MODE_NV 0x855A
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_fog_distance | 3 GL_FOG_DISTANCE_MODE_NV 0x855A
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_fog_distance | 5 GL_FOG_DISTANCE_MODE_NV 0x855A
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | fog_distance.py | 17 GL_FOG_DISTANCE_MODE_NV=_C('GL_FOG_DISTANCE_MODE_NV',0x855A) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | fog_distance.py | 17 GL_FOG_DISTANCE_MODE_NV=_C('GL_FOG_DISTANCE_MODE_NV',0x855A) variable
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 65 case GL_FOG_DISTANCE_MODE_NV: in _mesa_Fogiv() 170 case GL_FOG_DISTANCE_MODE_NV: { in _mesa_Fogfv()
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 65 case GL_FOG_DISTANCE_MODE_NV: in _mesa_Fogiv() 170 case GL_FOG_DISTANCE_MODE_NV: { in _mesa_Fogfv()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 65 case GL_FOG_DISTANCE_MODE_NV: in _mesa_Fogiv() 170 case GL_FOG_DISTANCE_MODE_NV: { in _mesa_Fogfv()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 65 case GL_FOG_DISTANCE_MODE_NV: in _mesa_Fogiv() 170 case GL_FOG_DISTANCE_MODE_NV: { in _mesa_Fogfv()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 65 case GL_FOG_DISTANCE_MODE_NV: in _mesa_Fogiv() 170 case GL_FOG_DISTANCE_MODE_NV: { in _mesa_Fogfv()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 65 case GL_FOG_DISTANCE_MODE_NV: in _mesa_Fogiv() 170 case GL_FOG_DISTANCE_MODE_NV: { in _mesa_Fogfv()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | fog.c | 65 case GL_FOG_DISTANCE_MODE_NV: in _mesa_Fogiv() 168 case GL_FOG_DISTANCE_MODE_NV: { in _mesa_Fogfv()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 65 case GL_FOG_DISTANCE_MODE_NV: in _mesa_Fogiv() 170 case GL_FOG_DISTANCE_MODE_NV: { in _mesa_Fogfv()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 65 case GL_FOG_DISTANCE_MODE_NV: in _mesa_Fogiv() 170 case GL_FOG_DISTANCE_MODE_NV: { in _mesa_Fogfv()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/ |
H A D | fog.c | 65 case GL_FOG_DISTANCE_MODE_NV: in _mesa_Fogiv() 170 case GL_FOG_DISTANCE_MODE_NV: { in _mesa_Fogfv()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 65 case GL_FOG_DISTANCE_MODE_NV: in _mesa_Fogiv() 170 case GL_FOG_DISTANCE_MODE_NV: { in _mesa_Fogfv()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | Fog | 20 #ifndef GL_FOG_DISTANCE_MODE_NV 21 #define GL_FOG_DISTANCE_MODE_NV 0x855A
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