/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_EXT_light_texture | 12 GL_FRAGMENT_DEPTH_EXT 0x8452
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H A D | GL_EXT_fog_coord | 5 GL_FRAGMENT_DEPTH_EXT 0x8452
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 160 (p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) { in _mesa_Fogfv() 217 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT; in _mesa_init_fog()
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 160 (p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) { in _mesa_Fogfv() 217 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT; in _mesa_init_fog()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 160 (p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) { in _mesa_Fogfv() 217 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT; in _mesa_init_fog()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 160 (p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) { in _mesa_Fogfv() 217 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT; in _mesa_init_fog()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 160 (p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) { in _mesa_Fogfv() 217 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT; in _mesa_init_fog()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 160 (p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) { in _mesa_Fogfv() 217 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT; in _mesa_init_fog()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | fog.c | 158 (p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) { in _mesa_Fogfv() 215 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT; in _mesa_init_fog()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 160 (p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) { in _mesa_Fogfv() 217 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT; in _mesa_init_fog()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 160 (p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) { in _mesa_Fogfv() 217 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT; in _mesa_init_fog()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/ |
H A D | fog.c | 160 (p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) { in _mesa_Fogfv() 213 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT; in _mesa_init_fog()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/main/ |
H A D | fog.c | 160 (p != GL_FOG_COORDINATE_EXT && p != GL_FRAGMENT_DEPTH_EXT)) { in _mesa_Fogfv() 217 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT; in _mesa_init_fog()
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_EXT_fog_coord | 5 GL_FRAGMENT_DEPTH_EXT 0x8452
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_fog_coord | 6 GL_FRAGMENT_DEPTH_EXT 0x8452
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_fog_coord | 7 GL_FRAGMENT_DEPTH_EXT 0x8452
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_EXT_fog_coord | 7 GL_FRAGMENT_DEPTH_EXT 0x8452
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_EXT_fog_coord | 7 GL_FRAGMENT_DEPTH_EXT 0x8452
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_fog_coord | 7 GL_FRAGMENT_DEPTH_EXT 0x8452
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_EXT_fog_coord | 7 GL_FRAGMENT_DEPTH_EXT 0x8452
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_EXT_fog_coord | 7 GL_FRAGMENT_DEPTH_EXT 0x8452
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_fog_coord | 6 GL_FRAGMENT_DEPTH_EXT 0x8452
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_EXT_fog_coord | 6 GL_FRAGMENT_DEPTH_EXT 0x8452
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | EXT_fog_coord.java | 45 int GL_FRAGMENT_DEPTH_EXT = 0x8452; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | light_texture.py | 16 GL_FRAGMENT_DEPTH_EXT=_C('GL_FRAGMENT_DEPTH_EXT',0x8452) variable
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