/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/ |
H A D | fbotexture.c | 599 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, in MakeFBO_RenderTexture() 607 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, in MakeFBO_RenderTexture() 613 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, in MakeFBO_RenderTexture()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/ |
H A D | fbotexture.c | 599 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, in MakeFBO_RenderTexture() 607 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, in MakeFBO_RenderTexture() 613 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, in MakeFBO_RenderTexture()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-rg.c | 371 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, in render_and_check_textures() 386 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, in render_and_check_textures()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_framebuffer_object | 9 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_framebuffer_object | 10 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_EXT_framebuffer_object | 8 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_framebuffer_object | 10 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_EXT_framebuffer_object | 10 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_framebuffer_object | 9 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/render_radiance_scaling/ |
H A D | framebufferObject.cpp | 183 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, in getAttachedId()
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/dports/games/spring/spring_98.0/rts/Rendering/GL/ |
H A D | FBO.cpp | 72 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, in DownloadAttachment() 428 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, in Detach()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | EXT_framebuffer_object.java | 84 int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | framebuffer_object.py | 31 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT=_C('GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT',0x8CD1) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | framebuffer_object.py | 31 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT=_C('GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT',0x8CD1) variable
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 1679 #ifndef GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 1680 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 macro
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/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/Src/ |
H A D | FrameBufferRenderBuffer.hpp | 475 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, in GetAttachedId()
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/dports/games/scorched3d/scorched/src/client/GLEXT/ |
H A D | GLMissingExt.h | 62 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 macro
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | FrameBufferObject | 43 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | FrameBufferObject | 43 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/ |
H A D | qglextensions_p.h | 592 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 macro
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/dports/graphics/jogl/jogl-1.1.1_9/jogl/src/classes/javax/media/opengl/ |
H A D | GLJPanel.java | 284 GL.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, in captureJ2DState()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | glquake.h | 561 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropengl.h | 178 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 2868 #ifndef GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 2869 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 1330 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 macro
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