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Searched refs:GL_FRAMEBUFFER_COMPLETE_EXT (Results 1 – 25 of 766) sorted by relevance

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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/
H A Dfbo-storage-completeness.c167 GL_FRAMEBUFFER_COMPLETE_EXT) { in test()
208 GL_FRAMEBUFFER_COMPLETE_EXT) { in test()
218 GL_FRAMEBUFFER_COMPLETE_EXT) { in test()
H A Dfbo-depth.c88 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in test_clear()
272 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in piglit_display()
H A Dfbo-finish-deleted.c81 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in piglit_init()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/
H A Dframe_buffer_layer.cpp42 GL_FRAMEBUFFER_COMPLETE_EXT); in FrameBufferLayer()
70 GL_FRAMEBUFFER_COMPLETE_EXT); in FrameBufferLayer()
H A Dframe_buffer.hpp64 GL_FRAMEBUFFER_COMPLETE_EXT); in FrameBuffer()
85 GL_FRAMEBUFFER_COMPLETE_EXT); in FrameBuffer()
H A Dgl_headers.hpp77 #define GL_FRAMEBUFFER_COMPLETE_EXT GL_FRAMEBUFFER_COMPLETE macro
/dports/devel/allegro5/allegro5-5.2.7.0/src/opengl/
H A Dogl_helpers.h48 #define GL_FRAMEBUFFER_COMPLETE_EXT GL_FRAMEBUFFER_COMPLETE macro
75 #define GL_FRAMEBUFFER_COMPLETE_EXT GL_FRAMEBUFFER_COMPLETE_OES macro
H A Dogl_fbo.c223 if (glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT) != GL_FRAMEBUFFER_COMPLETE_EXT) { in attach_depth_buffer()
288 if (glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT) != GL_FRAMEBUFFER_COMPLETE_EXT) { in attach_multisample_buffer()
359 glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT) != GL_FRAMEBUFFER_COMPLETE_EXT)) in _al_ogl_create_persistent_fbo()
649 glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT) != GL_FRAMEBUFFER_COMPLETE_EXT)) in use_fbo_for_bitmap()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dgl_fbo.c150 if (status == GL_FRAMEBUFFER_COMPLETE_EXT) in gld_CreateScreenSizeFBO()
159 return (status == GL_FRAMEBUFFER_COMPLETE_EXT); in gld_CreateScreenSizeFBO()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_direct_state_access/
H A Dgettextureimage-luminance.c163 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in test_fbo_readpixels_lum_as_rgba()
216 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in test_fbo_readpixels_rgba_as_lum()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_framebuffer_srgb/
H A Dsrgb_conformance.c103 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in test_format()
173 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in test_format()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/
H A Dfbotexture.c104 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in RenderTexture()
377 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) in AttachDepthAndStencilBuffers()
404 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) in AttachDepthAndStencilBuffers()
430 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in AttachDepthAndStencilBuffers()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/
H A Dfbotexture.c104 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in RenderTexture()
377 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) in AttachDepthAndStencilBuffers()
404 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) in AttachDepthAndStencilBuffers()
430 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in AttachDepthAndStencilBuffers()
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dframebuffer.c159 return (status == GL_FRAMEBUFFER_COMPLETE_EXT) && (failed == 0); in try_format()
211 if (fmt == GL_NONE || status == GL_FRAMEBUFFER_COMPLETE_EXT) in check_fbo_formats()
243 case GL_FRAMEBUFFER_COMPLETE_EXT: in print_fbo_errors()
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Drtt_fbo.cpp81 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in RTT_FBO()
107 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in RTT_FBO()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dblitfb.c56 assert(status == GL_FRAMEBUFFER_COMPLETE_EXT); in Draw()
63 assert(status == GL_FRAMEBUFFER_COMPLETE_EXT); in Draw()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dblitfb.c56 assert(status == GL_FRAMEBUFFER_COMPLETE_EXT); in Draw()
63 assert(status == GL_FRAMEBUFFER_COMPLETE_EXT); in Draw()
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/
H A DOgreGLFBORenderTexture.cpp241 return status == GL_FRAMEBUFFER_COMPLETE_EXT && !failed; in _tryFormat()
282 return status == GL_FRAMEBUFFER_COMPLETE_EXT && !failed; in _tryPackedFormat()
329 if(fmt == GL_NONE || status == GL_FRAMEBUFFER_COMPLETE_EXT) in detectFBOFormats()
/dports/games/ufoai/ufoai-2.5-source/src/ports/android/
H A Dr_gles_android.h34 #define GL_FRAMEBUFFER_COMPLETE_EXT GL_FRAMEBUFFER_COMPLETE_OES macro
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_framebuffer_object/
H A Dborder-texture-finish.c86 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in piglit_init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_framebuffer_multisample/
H A Dnegative-copypixels.c90 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in piglit_init()
H A Dnegative-readpixels.c82 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in piglit_init()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/
H A DOgreGLFBORenderTexture.cpp235 return status == GL_FRAMEBUFFER_COMPLETE_EXT && !failed; in _tryFormat()
276 return status == GL_FRAMEBUFFER_COMPLETE_EXT && !failed; in _tryPackedFormat()
320 if(fmt == GL_NONE || status == GL_FRAMEBUFFER_COMPLETE_EXT) in detectFBOFormats()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_stencil8/
H A Dfbo-stencil8.c105 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in test_clear()
265 if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { in piglit_display()
/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/
H A Dr_error.h81 if (error != GL_FRAMEBUFFER_COMPLETE_EXT) { in R_CheckErrorDebug()

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