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Searched refs:GL_GEOMETRY_SHADER_EXT (Results 1 – 25 of 559) sorted by relevance

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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/compiler/translator/
H A DValidateVaryingLocations.cpp169 mShaderType == GL_GEOMETRY_SHADER_EXT); in validate()
177 return GetLocationCount(varying, shaderType == GL_GEOMETRY_SHADER_EXT); in CalculateVaryingLocationCount()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/compiler/translator/
H A DValidateVaryingLocations.cpp169 mShaderType == GL_GEOMETRY_SHADER_EXT); in validate()
177 return GetLocationCount(varying, shaderType == GL_GEOMETRY_SHADER_EXT); in CalculateVaryingLocationCount()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/compiler/translator/
H A DValidateVaryingLocations.cpp169 mShaderType == GL_GEOMETRY_SHADER_EXT); in validate()
177 return GetLocationCount(varying, shaderType == GL_GEOMETRY_SHADER_EXT); in CalculateVaryingLocationCount()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/filter_ouput_optical_flow/GPU/
H A DShader.h90 … *logs = NULL ) { return PgObject::CompileSrcFile( filename, GL_GEOMETRY_SHADER_EXT, logs ); }
92 …gs = NULL ) { return PgObject::CompileSrcString( sourceString, GL_GEOMETRY_SHADER_EXT, logs ); }
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DEXT_geometry_shader4.java43 int GL_GEOMETRY_SHADER_EXT = 0x8DD9; field
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_EXT_geometry_shader22 GL_GEOMETRY_SHADER_EXT 0x8DD9
H A DGL_EXT_geometry_point_size22 GL_GEOMETRY_SHADER_EXT 0x8DD9
H A DGL_EXT_geometry_shader45 GL_GEOMETRY_SHADER_EXT 0x8DD9
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_EXT_geometry_point_size22 GL_GEOMETRY_SHADER_EXT 0x8DD9
H A DGL_EXT_geometry_shader22 GL_GEOMETRY_SHADER_EXT 0x8DD9
H A DGL_EXT_geometry_shader45 GL_GEOMETRY_SHADER_EXT 0x8DD9
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_EXT_geometry_shader44 GL_GEOMETRY_SHADER_EXT 0x8DD9
/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/
H A DGL_EXT_geometry_shader45 GL_GEOMETRY_SHADER_EXT 0x8DD9
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_EXT_geometry_shader45 GL_GEOMETRY_SHADER_EXT 0x8DD9
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/
H A DGL_EXT_geometry_shader45 GL_GEOMETRY_SHADER_EXT 0x8DD9
/dports/graphics/glew/glew-2.2.0/auto/core/gl/
H A DGL_EXT_geometry_shader45 GL_GEOMETRY_SHADER_EXT 0x8DD9
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_EXT_geometry_shader44 GL_GEOMETRY_SHADER_EXT 0x8DD9
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/
H A DGL_EXT_geometry_shader44 GL_GEOMETRY_SHADER_EXT 0x8DD9
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/
H A Dgeometry_shader4.py20 GL_GEOMETRY_SHADER_EXT=_C('GL_GEOMETRY_SHADER_EXT',0x8DD9) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/
H A Dgeometry_shader4.py20 GL_GEOMETRY_SHADER_EXT=_C('GL_GEOMETRY_SHADER_EXT',0x8DD9) variable
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/
H A DGL_EXT_geometry_shader43 GL_GEOMETRY_SHADER_EXT 0x8DD9
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_EXT_geometry_shader43 GL_GEOMETRY_SHADER_EXT 0x8DD9
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/EXT/
H A Dgeometry_shader.py22 GL_GEOMETRY_SHADER_EXT=_C('GL_GEOMETRY_SHADER_EXT',0x8DD9) variable
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/samples/shader_translator/
H A Dshader_translator.cpp298 case GL_GEOMETRY_SHADER_EXT: in main()
302 sh::ConstructCompiler(GL_GEOMETRY_SHADER_EXT, spec, output, &resources); in main()
446 return GL_GEOMETRY_SHADER_EXT; in FindShaderType()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/samples/shader_translator/
H A Dshader_translator.cpp299 case GL_GEOMETRY_SHADER_EXT: in main()
303 sh::ConstructCompiler(GL_GEOMETRY_SHADER_EXT, spec, output, &resources); in main()
447 return GL_GEOMETRY_SHADER_EXT; in FindShaderType()

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