/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 221 #ifndef GL_HALF_BIAS_NORMAL_NV 222 #define GL_HALF_BIAS_NORMAL_NV 0x853A macro
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H A D | gl_common.c | 879 GL_TEXTURE1, GL_HALF_BIAS_NORMAL_NV, GL_RGB); in glSetupYUVCombiners() 881 GL_CONSTANT_COLOR0_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); in glSetupYUVCombiners() 883 GL_TEXTURE2, GL_HALF_BIAS_NORMAL_NV, GL_RGB); in glSetupYUVCombiners() 885 GL_CONSTANT_COLOR1_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); in glSetupYUVCombiners()
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 221 #ifndef GL_HALF_BIAS_NORMAL_NV 222 #define GL_HALF_BIAS_NORMAL_NV 0x853A macro
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H A D | gl_common.c | 879 GL_TEXTURE1, GL_HALF_BIAS_NORMAL_NV, GL_RGB); in glSetupYUVCombiners() 881 GL_CONSTANT_COLOR0_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); in glSetupYUVCombiners() 883 GL_TEXTURE2, GL_HALF_BIAS_NORMAL_NV, GL_RGB); in glSetupYUVCombiners() 885 GL_CONSTANT_COLOR1_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); in glSetupYUVCombiners()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/nvparse/ |
H A D | rc1.0_register.h | 143 case GL_HALF_BIAS_NORMAL_NV: 147 _map = GL_HALF_BIAS_NORMAL_NV;
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H A D | rc1.0_grammar.y | 237 reg.Init($3, GL_HALF_BIAS_NORMAL_NV);
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H A D | _rc1.0_parser.cpp | 1521 reg.Init(yyvsp[-1].registerEnum, GL_HALF_BIAS_NORMAL_NV);
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H A D | ps1.0_program.cpp | 538 map = GL_HALF_BIAS_NORMAL_NV; in init()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/nvparse/ |
H A D | rc1.0_register.h | 143 case GL_HALF_BIAS_NORMAL_NV: 147 _map = GL_HALF_BIAS_NORMAL_NV;
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H A D | rc1.0_grammar.y | 237 reg.Init($3, GL_HALF_BIAS_NORMAL_NV);
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H A D | ps1.0_program.cpp | 538 map = GL_HALF_BIAS_NORMAL_NV; in init()
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H A D | _rc1.0_parser.cpp | 1669 reg.Init((yyvsp[-1].registerEnum), GL_HALF_BIAS_NORMAL_NV); in yyparse()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_register_combiners | 25 GL_HALF_BIAS_NORMAL_NV 0x853A
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 26 GL_HALF_BIAS_NORMAL_NV 0x853A
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_register_combiners | 24 GL_HALF_BIAS_NORMAL_NV 0x853A
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 26 GL_HALF_BIAS_NORMAL_NV 0x853A
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 26 GL_HALF_BIAS_NORMAL_NV 0x853A
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_register_combiners | 25 GL_HALF_BIAS_NORMAL_NV 0x853A
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_register_combiners.java | 68 int GL_HALF_BIAS_NORMAL_NV = 0x853A; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | register_combiners.py | 43 GL_HALF_BIAS_NORMAL_NV=_C('GL_HALF_BIAS_NORMAL_NV',0x853A) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | register_combiners.py | 43 GL_HALF_BIAS_NORMAL_NV=_C('GL_HALF_BIAS_NORMAL_NV',0x853A) variable
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/dports/games/foobillard/foobillard-3.0a/src/ |
H A D | bumpref.c | 882 GL_HALF_BIAS_NORMAL_NV, in bump_setup_vp_rc() 918 GL_HALF_BIAS_NORMAL_NV, in bump_setup_vp_rc()
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 640 #ifndef GL_HALF_BIAS_NORMAL_NV 641 #define GL_HALF_BIAS_NORMAL_NV 0x853A macro
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/ |
H A D | loadgl.h | 83 #define GL_HALF_BIAS_NORMAL_NV 0x853A macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | glquake.h | 627 #define GL_HALF_BIAS_NORMAL_NV 0x853A macro
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