Searched refs:GL_HINT_TRILINEAR_MTX (Results 1 – 1 of 1) sorted by relevance
115 #define GL_HINT_TRILINEAR_MTX 0x0004 macro452 qglTexAddressHintsMTX( GL_TEXTURE0, GL_HINT_TEXTURE_2D_MTX|GL_HINT_TRILINEAR_MTX); in GL_CreateShadersParhelia()462 qglTexAddressHintsMTX( GL_TEXTURE2, GL_HINT_TEXTURE_2D_MTX|GL_HINT_TRILINEAR_MTX); in GL_CreateShadersParhelia()517 qglTexAddressHintsMTX( GL_TEXTURE0, GL_HINT_TEXTURE_2D_MTX|GL_HINT_TRILINEAR_MTX); in GL_CreateShadersParhelia()527 qglTexAddressHintsMTX( GL_TEXTURE2, GL_HINT_TEXTURE_2D_MTX|GL_HINT_TRILINEAR_MTX); in GL_CreateShadersParhelia()583 qglTexAddressHintsMTX( GL_TEXTURE0, GL_HINT_TEXTURE_2D_MTX|GL_HINT_TRILINEAR_MTX); in GL_CreateShadersParhelia()593 qglTexAddressHintsMTX( GL_TEXTURE2, GL_HINT_TEXTURE_2D_MTX|GL_HINT_TRILINEAR_MTX); in GL_CreateShadersParhelia()653 qglTexAddressHintsMTX( GL_TEXTURE0, GL_HINT_TEXTURE_2D_MTX|GL_HINT_TRILINEAR_MTX); in GL_CreateShadersParhelia()663 qglTexAddressHintsMTX( GL_TEXTURE2, GL_HINT_TEXTURE_2D_MTX|GL_HINT_TRILINEAR_MTX); in GL_CreateShadersParhelia()