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Searched refs:GL_IMAGE_BINDING_LAYER (Results 1 – 25 of 400) sorted by relevance

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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A DARB_shader_image_load_store.h44 #define GL_IMAGE_BINDING_LAYER 0x8F3D macro
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_shader_image_load_store.java59 GL_IMAGE_BINDING_LAYER = 0x8F3D, field
H A DGL42.java220 GL_IMAGE_BINDING_LAYER = 0x8F3D, field
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_image_load_store21 GL_IMAGE_BINDING_LAYER 0x8F3D
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_image_load_store22 GL_IMAGE_BINDING_LAYER 0x8F3D
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_image_load_store22 GL_IMAGE_BINDING_LAYER 0x8F3D
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_shader_image_load_store22 GL_IMAGE_BINDING_LAYER 0x8F3D
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_image_load_store21 GL_IMAGE_BINDING_LAYER 0x8F3D
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dshader_image_load_store.py30 GL_IMAGE_BINDING_LAYER=_C('GL_IMAGE_BINDING_LAYER',0x8F3D) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dshader_image_load_store.py30 GL_IMAGE_BINDING_LAYER=_C('GL_IMAGE_BINDING_LAYER',0x8F3D) variable
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_4_2.py47 GL_IMAGE_BINDING_LAYER=_C('GL_IMAGE_BINDING_LAYER',0x8F3D) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/
H A DGL_4_2.py49 GL_IMAGE_BINDING_LAYER=_C('GL_IMAGE_BINDING_LAYER',0x8F3D) variable
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_image_load_store/
H A Dstate.c299 check_integer(GL_IMAGE_BINDING_LAYER, a.idx, in check_action()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/
H A DContextState.cpp806 case GL_IMAGE_BINDING_LAYER: in getIndexedQueryParameterInfo()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/
H A Des31fIndexedStateQueryTests.cpp696 verifyStateIndexedInteger(result, gl, GL_IMAGE_BINDING_LAYER, ndx, 0, m_verifierType); in iterate()
720 verifyStateIndexedInteger(result, gl, GL_IMAGE_BINDING_LAYER, ndxA, 0, m_verifierType); in iterate()
721 verifyStateIndexedInteger(result, gl, GL_IMAGE_BINDING_LAYER, ndxB, 2, m_verifierType); in iterate()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h992 #define GL_IMAGE_BINDING_LAYER 0x8F3D macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h992 #define GL_IMAGE_BINDING_LAYER 0x8F3D macro
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h992 #define GL_IMAGE_BINDING_LAYER 0x8F3D macro
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h992 #define GL_IMAGE_BINDING_LAYER 0x8F3D macro
/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h992 #define GL_IMAGE_BINDING_LAYER 0x8F3D macro
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h992 #define GL_IMAGE_BINDING_LAYER 0x8F3D macro
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h992 #define GL_IMAGE_BINDING_LAYER 0x8F3D macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES3/VERSION/
H A DGLES3_3_1.py55 GL_IMAGE_BINDING_LAYER=_C('GL_IMAGE_BINDING_LAYER',0x8F3D) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES3/VERSION/
H A DGLES3_3_1.py55 GL_IMAGE_BINDING_LAYER=_C('GL_IMAGE_BINDING_LAYER',0x8F3D) variable
/dports/devel/emscripten/emscripten-2.0.3/system/include/GL/
H A Dglew.h764 #define GL_IMAGE_BINDING_LAYER 0x8F3D macro

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