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Searched refs:GL_INT16_VEC3_NV (Results 1 – 25 of 338) sorted by relevance

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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/glslang/MachineIndependent/
H A Dgl_types.h61 #define GL_INT16_VEC3_NV 0x8FE6 macro
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/glslang/MachineIndependent/
H A Dgl_types.h61 #define GL_INT16_VEC3_NV 0x8FE6
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/glslang/MachineIndependent/
H A Dgl_types.h61 #define GL_INT16_VEC3_NV 0x8FE6 macro
/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/glslang/MachineIndependent/
H A Dgl_types.h61 #define GL_INT16_VEC3_NV 0x8FE6 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glslang/src/glslang/MachineIndependent/
H A Dgl_types.h61 #define GL_INT16_VEC3_NV 0x8FE6 macro
/dports/graphics/glslang/glslang-11.7.1/glslang/MachineIndependent/
H A Dgl_types.h61 #define GL_INT16_VEC3_NV 0x8FE6 macro
/dports/benchmarks/vkpeak/vkpeak-20210430/ncnn/glslang/glslang/MachineIndependent/
H A Dgl_types.h61 #define GL_INT16_VEC3_NV 0x8FE6 macro
/dports/graphics/realsr-ncnn-vulkan/realsr-ncnn-vulkan-20210210/src/ncnn/glslang/glslang/MachineIndependent/
H A Dgl_types.h61 #define GL_INT16_VEC3_NV 0x8FE6 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_NV_gpu_shader512 GL_INT16_VEC3_NV 0x8FE6
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_gpu_shader513 GL_INT16_VEC3_NV 0x8FE6
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_NV_gpu_shader513 GL_INT16_VEC3_NV 0x8FE6
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_gpu_shader513 GL_INT16_VEC3_NV 0x8FE6
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_NV_gpu_shader512 GL_INT16_VEC3_NV 0x8FE6
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DNV_gpu_shader5.java58 int GL_INT16_VEC3_NV = 0x8FE6; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/
H A Dgpu_shader5.py20 GL_INT16_VEC3_NV=_C('GL_INT16_VEC3_NV',0x8FE6) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/NV/
H A Dgpu_shader5.py20 GL_INT16_VEC3_NV=_C('GL_INT16_VEC3_NV',0x8FE6) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/
H A Dgpu_shader5.py20 GL_INT16_VEC3_NV=_C('GL_INT16_VEC3_NV',0x8FE6) variable
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/AMD/
H A Dgpu_shader_int64.py20 GL_INT16_VEC3_NV=_C('GL_INT16_VEC3_NV',0x8FE6) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/AMD/
H A Dgpu_shader_int64.py20 GL_INT16_VEC3_NV=_C('GL_INT16_VEC3_NV',0x8FE6) variable
/dports/emulators/aranym/aranym-1.1.0/src/include/
H A Dglenums.h4887 #ifndef GL_INT16_VEC3_NV
4888 #define GL_INT16_VEC3_NV 0x8FE6 macro
/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/
H A Dgl.hrl3936 -define(GL_INT16_VEC3_NV, 16#8FE6). macro
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/
H A Dgl.hrl3936 -define(GL_INT16_VEC3_NV, 16#8FE6). macro
/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/
H A Dgl.hrl3936 -define(GL_INT16_VEC3_NV, 16#8FE6). macro
/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl2784 -define(GL_INT16_VEC3_NV, 16#8FE6). macro
/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl2784 -define(GL_INT16_VEC3_NV, 16#8FE6). macro

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