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Searched refs:GL_LIGHT_MODEL_COLOR_CONTROL (Results 1 – 25 of 621) sorted by relevance

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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DLightModel.cpp41 #ifndef GL_LIGHT_MODEL_COLOR_CONTROL
42 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
66 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL,GL_SEPARATE_SPECULAR_COLOR); in setLightNum()
70 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL,GL_SINGLE_COLOR); in setLightNum()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DLightModel.cpp41 #ifndef GL_LIGHT_MODEL_COLOR_CONTROL
42 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 macro
66 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL,GL_SEPARATE_SPECULAR_COLOR); in apply()
70 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL,GL_SINGLE_COLOR); in apply()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/
H A Dspectex.c70 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SINGLE_COLOR); in Display()
80 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SINGLE_COLOR); in Display()
90 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SINGLE_COLOR); in Display()
100 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SINGLE_COLOR); in Display()
119 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); in Display()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/
H A Dspectex.c70 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SINGLE_COLOR); in Display()
80 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SINGLE_COLOR); in Display()
90 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SINGLE_COLOR); in Display()
100 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SINGLE_COLOR); in Display()
119 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); in Display()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/util/
H A Dgl_wrap.h48 #ifndef GL_LIGHT_MODEL_COLOR_CONTROL
49 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 macro
/dports/graphics/quesa/quesa-1.8/Source/Renderers/Interactive/
H A DIRLights.c63 #ifndef GL_LIGHT_MODEL_COLOR_CONTROL
64 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 macro
371 glLightModeli( GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR ); in ir_light_reset()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dbackspecular.c84 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); in main()
H A Dseccolor.c123 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); in Init()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dbackspecular.c84 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); in main()
H A Dseccolor.c123 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); in Init()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A Dgl_1_2.h44 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 macro
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DGL12.java75 int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8; field
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/
H A DGL_VERSION_1_224 GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/general/
H A Dtwo-sided-lighting-separate-specular.c140 glLightModeli( GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); in piglit_init()
/dports/graphics/glew/glew-2.2.0/auto/core/gl/
H A DGL_VERSION_1_226 GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/
H A DGL_VERSION_1_226 GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/
H A DGL_VERSION_1_226 GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/
H A DGL_VERSION_1_226 GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
/dports/games/crack-attack/crack-attack-1.1.14/src/
H A DDrawBlocks.cxx163 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); in drawBlocks()
197 glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SINGLE_COLOR); in drawBlocks()
/dports/x11-clocks/glclock/glclock-6.0b6.0/
H A DGLextensions.H500 #define GL_LIGHT_MODEL_COLOR_CONTROL ((GLenum)0x81F8) macro
515 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT GL_LIGHT_MODEL_COLOR_CONTROL
526 #define GL_LIGHT_MODEL_COLOR_CONTROL_ARB GL_LIGHT_MODEL_COLOR_CONTROL
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/arcade/glui/
H A Dopengl.py55 GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 variable in GL
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_1_2.py19 GL_LIGHT_MODEL_COLOR_CONTROL=_C('GL_LIGHT_MODEL_COLOR_CONTROL',0x81F8) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/
H A DGL_1_2.py19 GL_LIGHT_MODEL_COLOR_CONTROL=_C('GL_LIGHT_MODEL_COLOR_CONTROL',0x81F8) variable
/dports/lang/clover/mesa-21.3.6/src/glx/tests/
H A Denum_sizes.cpp152 EXPECT_EQ(1, __glLightModelfv_size(GL_LIGHT_MODEL_COLOR_CONTROL)); in TEST()
163 case GL_LIGHT_MODEL_COLOR_CONTROL: in TEST()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/glx/tests/
H A Denum_sizes.cpp152 EXPECT_EQ(1, __glLightModelfv_size(GL_LIGHT_MODEL_COLOR_CONTROL)); in TEST()
163 case GL_LIGHT_MODEL_COLOR_CONTROL: in TEST()

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