/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/gl/ |
H A D | glformattraits.h | 88 static const GLint glinternalformat = GL_LUMINANCE32F_ARB; 97 static const GLint glinternalformat = GL_LUMINANCE32F_ARB;
|
H A D | glpixformat.h | 67 scalable_internal_format = GL_LUMINANCE32F_ARB; in GlPixFormat()
|
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_texture_float.java | 60 int GL_LUMINANCE32F_ARB = 0x8818; field
|
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_texture_float | 8 GL_LUMINANCE32F_ARB 0x8818
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_texture_float | 9 GL_LUMINANCE32F_ARB 0x8818
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_texture_float | 8 GL_LUMINANCE32F_ARB 0x8818
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_texture_float | 9 GL_LUMINANCE32F_ARB 0x8818
|
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ARB_texture_float | 7 GL_LUMINANCE32F_ARB 0x8818
|
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_texture_float | 9 GL_LUMINANCE32F_ARB 0x8818
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | texture_float.py | 19 GL_LUMINANCE32F_ARB=_C('GL_LUMINANCE32F_ARB',0x8818) variable
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | texture_float.py | 19 GL_LUMINANCE32F_ARB=_C('GL_LUMINANCE32F_ARB',0x8818) variable
|
/dports/games/spring/spring_98.0/rts/Map/ |
H A D | HeightMapTexture.cpp | 63 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE32F_ARB, in Init()
|
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/ |
H A D | OgreGLPixelFormat.cpp | 80 {GL_LUMINANCE, GL_FLOAT, GL_LUMINANCE32F_ARB}, // PF_FLOAT32_R
|
/dports/graphics/colmap/colmap-3.6/lib/SiftGPU/ |
H A D | GLTexImage.cpp | 1021 glTexImage2D(_texTarget, 0, GL_LUMINANCE32F_ARB, //internal format changed in SetImageData() 1030 glTexImage2D(_texTarget, 0, GL_LUMINANCE32F_ARB, //internal format changed in SetImageData() 1038 glTexImage2D(_texTarget, 0, GL_LUMINANCE32F_ARB, //internal format changed in SetImageData() 1055 glTexImage2D(_texTarget, 0, GL_LUMINANCE32F_ARB, in SetImageData() 1238 glTexImage2D( _texTarget, 0, GL_LUMINANCE32F_ARB, //internal format changed in VerifyTexture()
|
/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL2/ |
H A D | vtkTextureObject.cxx | 767 this->InternalFormat = GL_LUMINANCE32F_ARB; in GetInternalFormat() 825 this->InternalFormat = GL_LUMINANCE32F_ARB; in GetInternalFormat() 883 this->InternalFormat = GL_LUMINANCE32F_ARB; in GetInternalFormat() 929 this->InternalFormat = GL_LUMINANCE32F_ARB; in GetInternalFormat() 955 this->InternalFormat = GL_LUMINANCE32F_ARB; in GetInternalFormat()
|
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthTriton/ |
H A D | TritonHeightMap.cpp | 213 #ifdef GL_LUMINANCE32F_ARB 214 formats.push_back(Format(GL_LUMINANCE32F_ARB, GL_LUMINANCE, "GL_LUMINANCE32F_ARB"));
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/ |
H A D | OgreGLPixelFormat.cpp | 233 return GL_LUMINANCE32F_ARB; in getGLInternalFormat()
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_float/ |
H A D | texture-float-formats.c | 58 { GL_LUMINANCE32F_ARB, GL_LUMINANCE, 32 },
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_clear_buffer_object/ |
H A D | formats.c | 66 {GL_LUMINANCE32F_ARB, GL_LUMINANCE, GL_FLOAT, 4, false, {NULL, "GL_ARB_texture_float", NULL}},
|
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osgViewer/ |
H A D | View.cpp | 194 … else if (intensityFormat==32) intensityMap->setInternalTextureFormat(GL_LUMINANCE32F_ARB); in View_readLocalData()
|
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osgViewer/ |
H A D | View.cpp | 194 … else if (intensityFormat==32) intensityMap->setInternalTextureFormat(GL_LUMINANCE32F_ARB);
|
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthSplat/ |
H A D | LandUseTileSource.cpp | 210 internalFormat = GL_LUMINANCE32F_ARB; in createImage()
|
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 365 #ifndef GL_LUMINANCE32F_ARB 366 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | framebuffer.c | 54 GL_LUMINANCE32F_ARB,
|
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/src/ |
H A D | texture.c | 63 F(GL_LUMINANCE32F_ARB); in __allegro_gl_get_format_description() 135 case GL_LUMINANCE32F_ARB: in __allegro_gl_get_num_channels()
|